Parallax Shader

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Dr. kitteny berk
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Parallax Shader

Post by Dr. kitteny berk »

Right now, there's not much to look at and it's pretty complicated, but fuck me, it's shinier than something really shiny. :)

From here

Download here
TezzRexx
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Post by TezzRexx »

o0o, very fancy :D
spoodie
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Post by spoodie »

Impressive! How much of an effect does it have on the frame rate?
Dr. kitteny berk
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Post by Dr. kitteny berk »

huge.

you're looking at a halved frame rate right now.


however, with some work and stuff (like limiting the distances it does parallax at) it could become pretty cheap (though, still more expensive than bump and normal mapping)
TezzRexx
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Post by TezzRexx »

It's still it's early stages though, amirite?
Dr. kitteny berk
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Post by Dr. kitteny berk »

pretty early, yes.
Woo Elephant Yeah
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Post by Woo Elephant Yeah »

That does look rather tasty.

Keep us updated, looks like it's gonna be ace!
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Post by FatherJack »

That looks quite impressive, had a bit of a run around in it, and it wasn't unacceptably slow.

The effect work quite well except near the edges of the screen, and can't do surface deformation yet - if you shoot the face, the bullet holes float on the wall's actual suface.
Woo Elephant Yeah
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Post by Woo Elephant Yeah »

Just so you know this is at it's 1.2 stage

http://hl2world.com/bbs/1-vt43769.html? ... sc&start=0

The screenshots look fanatastic
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