Alliance is moving:
Aim
Move to Curse and join up with Eternal Rising [316]. Assist ER in Hale constellation shooting UNL, TCF & RSF and seek targets of opportunity in the Heaven (Doril) and JZV (IAC home) constellations.
Endstate
A capable, integrated and slick PvP Alliance with confidence and ability in gang and small fleet warfare using all ship types.
Coord
Base Location: G-0. Office in Angel Assembly
Empire Muster (High Sec): Berta (cheap offices available nearby in Gamis, Maspah or Khank if required)
Cap Ship Muster: Uzistoon Again, may be somewhere better once we look around a bit
Intel Channels: Join channel ETERNALPUB (Insecure!)
Hostiles
RSF (RA, Goons, TCF)
FTZ
IAC
UNL
CA
TOXIN
The Reckoning
Travel
Doril is the nearest access route. Often camped by The Reckoning with a Mothership and a couple of carriers but apparently relatively easy to get around. IAC take a lot of interest in keeping Doril open. Sendaya gets a lot of low sec pirates as well. Alternative is to go through Providence via 9UY and up through Catch.
Intel and Links
It's an NPC region. No Sov, so no cyno jammers or cyno chain. Plus we get nice rats and pirate missions.
Easy access to Immensea, GW and RSF homelands
Add anything you find out below and I'll stick it in the OP
CURSE YOU ALL
Moderator: Forum Moderators
CURSE YOU ALL
Last edited by friznit on September 15th, 2007, 10:41, edited 3 times in total.
Corp Plantastic
When: Soon™ (This weekend sometime)
Where: Curse (Exact location TBC)
Who: Anyone who wants to
Why: Fresh location, fresh faces, no sov!
What:
1. Main base staying in Tew for the moment
2. HQ is still in Goram
3. We'll open an office in Maspah or Khank or somewhere near to the Doril pipe
What you'll need:
1. Roaming gang ships (recons, inty, dictors etc)
2. Fleet bs (not immediately, but we will need them later)
3. Cap ships should be in jump range of Sendaya for now (Hoth, Nakah or Assah is fine)
Things to note:
* There'll be pirate missions and ratting to do if you want to bring a PvE fit
* Doril is hostile, so non-cap ship logistics will be difficult
* Enternal Rising [316] is predominantly Euro
* US PvPers may opt to stay with Enheijar Rising in the Y-M pipe for NAMTZ pew pew against CVA (which is why Tew office is staying). Up to you guys of course.
When: Soon™ (This weekend sometime)
Where: Curse (Exact location TBC)
Who: Anyone who wants to
Why: Fresh location, fresh faces, no sov!
What:
1. Main base staying in Tew for the moment
2. HQ is still in Goram
3. We'll open an office in Maspah or Khank or somewhere near to the Doril pipe
What you'll need:
1. Roaming gang ships (recons, inty, dictors etc)
2. Fleet bs (not immediately, but we will need them later)
3. Cap ships should be in jump range of Sendaya for now (Hoth, Nakah or Assah is fine)
Things to note:
* There'll be pirate missions and ratting to do if you want to bring a PvE fit
* Doril is hostile, so non-cap ship logistics will be difficult
* Enternal Rising [316] is predominantly Euro
* US PvPers may opt to stay with Enheijar Rising in the Y-M pipe for NAMTZ pew pew against CVA (which is why Tew office is staying). Up to you guys of course.
Algey's post on the alliance board
