Where we come together to shoot 5punk.
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Stuk
Monkey
Posts: 232 Joined: October 27th, 2004, 19:41
Location: Cambridge
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by Stuk » December 29th, 2005, 21:01
Ha! Brilliant!
Love it when they run into the door. ANd when the granade bounces back.
All obviously set up, but still damn amusing.
TezzRexx
Dr Zoidberg
Posts: 4072 Joined: February 8th, 2005, 15:54
Location: BURMINGHUM, England
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by TezzRexx » December 29th, 2005, 23:48
I love the way he runs in to the fire hydrant, dies and falls flat on his face XD
Woo Elephant Yeah
Heavy
Posts: 5433 Joined: October 10th, 2004, 17:36
Location: Bristol, UK
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by Woo Elephant Yeah » December 30th, 2005, 9:29
Ha ha, brilliant.
Anyone know what settings they changed to enable the ragdoll effects to be like that?
TezzRexx
Dr Zoidberg
Posts: 4072 Joined: February 8th, 2005, 15:54
Location: BURMINGHUM, England
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by TezzRexx » December 30th, 2005, 12:34
What ever you do, don't tell the mods/deject!
Sol
Ninja
Posts: 1450 Joined: December 9th, 2004, 19:27
Location: Behind the sofa, Hertfordshire
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by Sol » December 30th, 2005, 19:12
Lower gravity and friction, don't know about how they die so easily though :/
pixie pie
Cheese Lord
Posts: 838 Joined: July 30th, 2005, 23:46
Location: Cambridge, UK
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by pixie pie » December 30th, 2005, 19:31
You type "kill" into the console.. and it kills you. They must have a key binded to kill themselves.. pretty simple narf.
. *Likes the one where he's hanging from telegraph pole from his crotch
*
cashy
Zombie
Posts: 2024 Joined: May 9th, 2005, 19:43
Location: shropshire
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by cashy » December 30th, 2005, 23:31
...
/wonders why nobody has ever made this into a mod
TezzRexx
Dr Zoidberg
Posts: 4072 Joined: February 8th, 2005, 15:54
Location: BURMINGHUM, England
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by TezzRexx » December 31st, 2005, 12:59
looking at the HUD at the bottom centre of the screen, it looks like a mod.
Dr. kitteny berk
Morbo
Posts: 19676 Joined: December 10th, 2004, 21:53
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by Dr. kitteny berk » December 31st, 2005, 13:11
TezzRexx wrote: looking at the HUD at the bottom centre of the screen, it looks like a mod.
nah, just a player who's modded and skinned his cs:s to the hilt, its health and armour display
Fred Woogle
Zombie
Posts: 2172 Joined: January 12th, 2005, 21:42
Location: Inside the closet cupcake!
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by Fred Woogle » January 4th, 2006, 0:28
looks like fun!
I don;t think I have enough patience to make something like that!
deject
Berk
Posts: 10353 Joined: December 7th, 2004, 17:02
Location: Oklahoma City, OK, USA
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by deject » January 4th, 2006, 8:28
Ty aka Sir Die Aloty wrote: looks like fun!
I don;t think I have enough patience to make something like that!
I have too much intelligence to do that.
Joose
Turret
Posts: 8090 Joined: October 13th, 2004, 14:13
Location: The house of Un-Earthly horrors
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by Joose » January 4th, 2006, 10:13
deject wrote:
I have too much intelligence to do that.
you were serious?
oh.
deject
Berk
Posts: 10353 Joined: December 7th, 2004, 17:02
Location: Oklahoma City, OK, USA
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by deject » January 4th, 2006, 15:46
*teabags joose*
Joose
Turret
Posts: 8090 Joined: October 13th, 2004, 14:13
Location: The house of Un-Earthly horrors
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by Joose » January 4th, 2006, 17:28
*loves it*
Hehulk
KHAAAN!
Posts: 4746 Joined: April 18th, 2005, 15:36
Location: Bummingham, England
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by Hehulk » January 4th, 2006, 17:41
Class video that. I like it
Gunslinger42
Ninja
Posts: 1448 Joined: February 12th, 2005, 17:53
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by Gunslinger42 » January 19th, 2006, 18:11
I found something that makes the ragdolls act a bit more cartoony like in the videos, I've only had the chance to try them out once or twice, but it seems to be quite amusing. Bodies can get knocked backwards a fair bit from shotgun blasts.
http://s48.yousendit.com/d.aspx?id=04J1 ... ITVX44GKAX
Copy the .phy files into C:\...\steamapps\username\counter strike source\cstrike\models.