Spicing up CSS night

Where we come together to shoot 5punk.

Moderator: Forum Moderators

spoodie
Site Moderator
Site Moderator
Posts: 9246
Joined: February 6th, 2005, 16:49
Location: Essex, UK

Spicing up CSS night

Post by spoodie »

Wednesday night CSS is pretty unpopular these days, I think it's mainly because most of the regulars (including me) now prefer a bit of beef instead. Any thoughts on making it more inviting again?

Custom maps, glass, surf, etc?
Turning it into a Source night instead with CTF, Hidden, DM, etc?
Or Day of Defeat? A great game IMO
Any other ideas?

This is all assuming that Berk has the time and inclination to setup this stuff or we could play on public servers, depending on the game and how many people are needed.
Dr. kitteny berk
Morbo
Morbo
Posts: 19676
Joined: December 10th, 2004, 21:53
Contact:

Re: Spicing up CSS night

Post by Dr. kitteny berk »

spoodie wrote:Custom maps, glass, surf, etc?
perhaps.
Turning it into a Source night instead with CTF, Hidden, DM, etc?
can probably do.
Or Day of Defeat? A great game IMO
ew (though, we still have a server (i think) but not all that many have dods)
mrbobbins
Robotic Despot
Robotic Despot
Posts: 4595
Joined: October 14th, 2004, 21:35
Location: Sitting in a tin can
Contact:

Post by mrbobbins »

Not specifically CS related but I had thought about a Power Gaming night/day for the most popular 5punk games

Where we play an hour of a game then move on to the next one, would be pretty good fun on a Saturday afternoon to get loads of people playing, if you're not a massive fan of a game then at least it won't go on for long and people who don't have all the games could drop in and out, something like:

HL2 DM
CS:S
COD 2
UT 2004
BEEF
COD UO
FatherJack
Site Owner
Site Owner
Posts: 9597
Joined: May 16th, 2005, 15:31
Location: Coventry, UK
Contact:

Post by FatherJack »

It takes me an hour to load beef.
spoodie
Site Moderator
Site Moderator
Posts: 9246
Joined: February 6th, 2005, 16:49
Location: Essex, UK

Post by spoodie »

mrbobbins wrote:Not specifically CS related but I had thought about a Power Gaming night/day for the most popular 5punk games

Where we play an hour of a game then move on to the next one, would be pretty good fun on a Saturday afternoon to get loads of people playing, if you're not a massive fan of a game then at least it won't go on for long and people who don't have all the games could drop in and out, something like:

HL2 DM
CS:S
COD 2
UT 2004
BEEF
COD UO
I like this idea, I tend to get shell shocked when playing a fast paced, DM type game for more than an hour.
FatherJack wrote:It takes me an hour to load beef.
Defrag your HD using a proper application ;)
deject
Berk
Berk
Posts: 10353
Joined: December 7th, 2004, 17:02
Location: Oklahoma City, OK, USA
Contact:

Post by deject »

make bukkake 24/7 de_rats. :lol:
Bob47
Salmon Ninja Pirate Gayer
Salmon Ninja Pirate Gayer
Posts: 679
Joined: October 18th, 2005, 17:44

Post by Bob47 »

mrbobbins wrote:Not specifically CS related but I had thought about a Power Gaming night/day for the most popular 5punk games

Where we play an hour of a game then move on to the next one, would be pretty good fun on a Saturday afternoon to get loads of people playing, if you're not a massive fan of a game then at least it won't go on for long and people who don't have all the games could drop in and out, something like:

HL2 DM
CS:S
COD 2
UT 2004
BEEF
COD UO
like the idea but dont have some of the game i will just miss out on them

also for the CSS thing i like the idea of have custom maps
Woo Elephant Yeah
Heavy
Heavy
Posts: 5433
Joined: October 10th, 2004, 17:36
Location: Bristol, UK
Contact:

Post by Woo Elephant Yeah »

I think a lot of the nights are suffering because people are obviously bored of the playing the same games all the time, as their are no new FPS games (other than COD2 which was a wet letuce) keeping peoples interest.

As great as Bukkake is, I think the occasional game on a random server, but using TS together can produce hilarious/fun results as we found in COD:UO, so maybe we should all jump on more random servers for a bti to spice things up.

Gaming night sounds good, but I couldn't personally commit to it, as my gaming time is pretty limited as it is, but it sounds good none the less.

Maybe someone should start this in a new thread in general for "Gaming Night Suggestions" so as this thread doesn't go off on a tangent (because that neevr happens on 5punk) :lol:
TezzRexx
Dr Zoidberg
Dr Zoidberg
Posts: 4072
Joined: February 8th, 2005, 15:54
Location: BURMINGHUM, England
Contact:

Post by TezzRexx »

mrbobbins wrote:Not specifically CS related but I had thought about a Power Gaming night/day for the most popular 5punk games

Where we play an hour of a game then move on to the next one, would be pretty good fun on a Saturday afternoon to get loads of people playing, if you're not a massive fan of a game then at least it won't go on for long and people who don't have all the games could drop in and out, something like:

HL2 DM
CS:S
COD 2
UT 2004
BEEF
COD UO
This sounds like a great idea. My Saturday's usually suck, so I'd be sure to join in.
spoodie
Site Moderator
Site Moderator
Posts: 9246
Joined: February 6th, 2005, 16:49
Location: Essex, UK

Post by spoodie »

Woo Elephant Yeah wrote:As great as Bukkake is, I think the occasional game on a random server, but using TS together can produce hilarious/fun results as we found in COD:UO, so maybe we should all jump on more random servers for a bti to spice things up.
This makes sense, especially when there's 4 or less people who turn up.
Bob47
Salmon Ninja Pirate Gayer
Salmon Ninja Pirate Gayer
Posts: 679
Joined: October 18th, 2005, 17:44

Post by Bob47 »

spoodie wrote:
Woo Elephant Yeah wrote:As great as Bukkake is, I think the occasional game on a random server, but using TS together can produce hilarious/fun results as we found in COD:UO, so maybe we should all jump on more random servers for a bti to spice things up.
This makes sense, especially when there's 4 or less people who turn up.
this

4 people on a single server is crap unless it is deathmatch css
pixie pie
Cheese Lord
Cheese Lord
Posts: 838
Joined: July 30th, 2005, 23:46
Location: Cambridge, UK

Post by pixie pie »

mrbobbins wrote:Not specifically CS related but I had thought about a Power Gaming night/day for the most popular 5punk games

Where we play an hour of a game then move on to the next one, would be pretty good fun on a Saturday afternoon to get loads of people playing, if you're not a massive fan of a game then at least it won't go on for long and people who don't have all the games could drop in and out, something like:

HL2 DM
CS:S
COD 2
UT 2004
BEEF
COD UO
Two possible flaws for this (for me anyway).
1. It may be hard for some to get ready setting up some games, updating and all that, especially if its more than one game. Often if I do decide to jump in on CSS night, I find there's been 3 updates since, which involves a restart most of the time, and I'm like "Ewww maybe not". with lots of games this will put me off, oh also, I don't have CODs and seem to have misplaced my UT2k4.

2. I can't do saturdays. Prehaps, we do two gaming nights? :)
TezzRexx
Dr Zoidberg
Dr Zoidberg
Posts: 4072
Joined: February 8th, 2005, 15:54
Location: BURMINGHUM, England
Contact:

Post by TezzRexx »

Craig
Ferret
Ferret
Posts: 87
Joined: April 22nd, 2006, 17:15

Post by Craig »

I reckon that HL: DM would catch on for a few weeks
Bob47
Salmon Ninja Pirate Gayer
Salmon Ninja Pirate Gayer
Posts: 679
Joined: October 18th, 2005, 17:44

Post by Bob47 »

Craig wrote:I reckon that HL: DM would catch on for a few weeks
i think it would only work for a few weeks than nothing

we played it once and i thought it was rather fun
FatherJack
Site Owner
Site Owner
Posts: 9597
Joined: May 16th, 2005, 15:31
Location: Coventry, UK
Contact:

Post by FatherJack »

Bob47 wrote:
Craig wrote:I reckon that HL: DM would catch on for a few weeks
i think it would only work for a few weeks than nothing

we played it once and i thought it was rather fun
I've (apparently) played it for 22 hours, but it has been a while. It would need more than the two initial maps to be much fun though.
Bob47
Salmon Ninja Pirate Gayer
Salmon Ninja Pirate Gayer
Posts: 679
Joined: October 18th, 2005, 17:44

Post by Bob47 »

FatherJack wrote:
Bob47 wrote:
Craig wrote:I reckon that HL: DM would catch on for a few weeks
i think it would only work for a few weeks than nothing

we played it once and i thought it was rather fun
I've (apparently) played it for 22 hours, but it has been a while. It would need more than the two initial maps to be much fun though.
ya but we could have fun maps to play on
FatherJack
Site Owner
Site Owner
Posts: 9597
Joined: May 16th, 2005, 15:31
Location: Coventry, UK
Contact:

Post by FatherJack »

Bob47 wrote:ya but we could have fun maps to play on
Indeed, that's my point. It's a great game mode, throwing toilets and all, but only those two maps would drive me crazy.
Bob47
Salmon Ninja Pirate Gayer
Salmon Ninja Pirate Gayer
Posts: 679
Joined: October 18th, 2005, 17:44

Post by Bob47 »

FatherJack wrote:
Bob47 wrote:ya but we could have fun maps to play on
Indeed, that's my point. It's a great game mode, throwing toilets and all, but only those two maps would drive me crazy.
are they toilets or sinks

lol reminds me of a map on css and the argument :lol:
Dr. kitteny berk
Morbo
Morbo
Posts: 19676
Joined: December 10th, 2004, 21:53
Contact:

Post by Dr. kitteny berk »

the maps are some other fuck's problem.

i'll try to get a hl2dm server installed some time tomorrow
Post Reply