Difference between revisions of "Rifts Classes"

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=Main Rule Book=
 
=Main Rule Book=
 +
The MRB contains characters which should be suitable for a North American campaign set around the Coalition States. The Coalition classes can be used for a military style Coalition campaign, or as rogue military in a normal campaign.
 
==OCCs==
 
==OCCs==
 
===Adventurers and Scholars===
 
===Adventurers and Scholars===
 
====Body Fixer====
 
====Body Fixer====
 +
Body Fixers are doctors who have been criminalised by the Coalition for assisting non-humans. Coalition policy is to eradicate all D-Bees, mutants, magic users, psychics, and whoever else they consider less than human. This does not sit well with many doctors, and all too often they find themselves outlawed.
 +
 
====City Rat====
 
====City Rat====
 +
A City Rat, despite the unglamorous title, tends to be a streetwise, swashbuckling petty criminal. They love to flaunt authority, and are usually brash and headstrong characters.
 +
 
====Cyber-Doc====
 
====Cyber-Doc====
 +
Cyber docs are back-street surgeons who fit illegal cybernetics. Most, although not all, are fairly unscrupulous and many double up as cyber-snatchers, taking second hand implants from unwilling donors.
 +
 
====Operator====
 
====Operator====
 +
Operators are skilled engineers and mechanics, highly prized in a society where very few people understand the technology they use.
 +
 
====Rogue Scholar====
 
====Rogue Scholar====
 +
Rogue Scholars are seekers of antiquities, treasure hunters. Far from studious old men sat in dusty libraries, they tend to be more like Indiana Jones or Lara Croft.
 +
 
====Rogue Scientist====
 
====Rogue Scientist====
 +
Rogue Scientists, like Rogue Scholars, are more like treasure hunters than academics, searching for lost technology and analyzing ancient artifacts.
 +
 
====Vagabond====
 
====Vagabond====
 +
Vagabonds are, basically, tramps. That's about it really.
 +
 
====Wilderness Scout====
 
====Wilderness Scout====
 +
Wilderness Scouts are modern rangers, at home in the hostile wastes where many would perish. They are by no means low tech though, utilising modern armour, weapons and vehicles while remaining at home in nature.
 +
 
===Coalition===
 
===Coalition===
 
====Dog Boy====
 
====Dog Boy====
 +
Dog Boys are Moreau-esque creations of the Coalition. Created in the Labs at Lone Star, they are dogs who have been been given human intelligence and stature. Dog Boys are used by the Coalition to track down psionics, magic users, and mutants. They are popular among their human comrades due to their humility and loyalty. A few Dog Boys exist outside the Coalition in wild communities.
 +
 
====Grunt====
 
====Grunt====
 +
Grunts are the mainstay of the Coalition Army, the infantryman, footsoldier. Nontheless, they are well trained and equipped, and usually have the backing of the Coalition.
 +
 
====Specialist====
 
====Specialist====
 
====Psi-Stalker====
 
====Psi-Stalker====
 
====SAMAS Pilot====
 
====SAMAS Pilot====
 +
SAMAS is a light suit of power armour equipped to fly. The Coalition use them as fast moving anti-armour (which includes anti-monster) roles, where their railgun can inflict heavy damage while remaining highly mobile.
 +
 
====Technical Officer====
 
====Technical Officer====
 
===Men At Arms===
 
===Men At Arms===
 
====Combat Cyborg====
 
====Combat Cyborg====
 +
The Combat Cyborg, or full conversion borg, is a human who has had the vast majority of their body replaced with cybernetic parts. Usually all that remains are the brain, throat, and face (hidden under an armoured mask). Borgs tend to come across as cold and detached, a product of their waning humanity, but often the story behind their becoming what they are is all too human.
 +
 
====Crazies====
 
====Crazies====
 +
Crazies are humans who use Mind Over Matter (MoM) implants to become greatly enhanced. They have some psionic powers, and tend to specialise in melee combat. While making them powerful, the implants also have the effect of creating any number of psychoses. Hence the name.
 +
 
====Cyber-Knight====
 
====Cyber-Knight====
 +
Cyber-Knights are powerful warriors who use cybernetics and psionics. They are somewhat mysterious in that nobody can agree where they come from, and they aren't telling. As their title suggests, they follow a romantic code of chivalry, fighting for the innocent, the oppressed, and the underdog.
 +
 
====Glitter Boy====
 
====Glitter Boy====
 +
Glitter Boys are named after the large suits of laser-resistant power armour they wear. These armour suits are relics of the pre-Rifts era, and are passed from person to person. Glitter Boys have a well founded reputation as being wandering heroes, like knights of old, and most people who inherit a suit will do their utmost to uphold the traditions of their forbearers. In addition to their powerful suits of armour, Glitter Boys are famous for their Boom Guns - large gauss weapons which can fire 200 flechettes up to 2km at mach 5, creating a deafening sonic boom that gives the weapon its name.
 +
 
====Headhunter====
 
====Headhunter====
 +
Headhunters are mercenaries who rely heavily on cybernetics. They fall short of the full conversion, retaining their humanity as the payoff.
 +
 
====Juicer====
 
====Juicer====
 +
Juicers are humans who have been greatly enhanced by the cocktail of combat drugs which coarse through their bodies. This gives them super-human abilities, but also reduces their lifespan to mere years, often making them reckless.
 +
 
====Merc Soldier====
 
====Merc Soldier====
 +
Mercs are professional soldiers for hire. Unlike Headhunters, they tend to be unenhanced, relying instead on their equipment.
 +
 
====Robot Pilot====
 
====Robot Pilot====
 +
Robot Pilots are heavy weapons experts who specialise in piloting either large combat robots or suits of powered armour. They tend to be cool under fire, and see themselves as modern day cavalry.
 +
 
===Practicioners of Magic===
 
===Practicioners of Magic===
 
====Elemental Fusionist====
 
====Elemental Fusionist====
 +
Elemental fusionists combine two opposing elemental forces to form massively destructive results. They tend to be wild and uncivilised, and such is their practice that they seem forever striving to keep things in balance.
 +
 
====Ley Line Walker====
 
====Ley Line Walker====
 +
Ley Line Walkers are so attuned to the flow of magical energies that they can see its eddies and currents. The name is misleading - they do not need to stay with ley lines, as they see them everywhere, using them to create powerful spells.
 +
 
====Ley Line Rifter====
 
====Ley Line Rifter====
 +
A Ley Line Rifter is ver much like a Ley Line Walker, except they specialise in rifts, using them to hitch-hike.
 +
 
====Mystic====
 
====Mystic====
 +
Mystics combine magic and psionics in a sort of self-taught path of hippy monster hunting.
 +
 
====Shifter====
 
====Shifter====
 +
Shifters are magic users who concentrate on Rifts. Unlike Rifters who simply piggyback rifts to get around, Shifters are more like demonologists who pull creatures from the rifts to aid them. They have a reputation for being evil and corrupt, bringing evil into the world, but the reality as with all things is not always so.
 +
 
====Techno Wizard====
 
====Techno Wizard====
 
===Psychic Characters===
 
===Psychic Characters===
Line 40: Line 89:
 
==RCCs==
 
==RCCs==
 
====Dragon Hatchling====
 
====Dragon Hatchling====
=Vampire Kingdoms=
 
==RCCs==
 
====Cihuacoalt/Vernulian====
 
====Bruutasaur====
 
====Dragon Slayer====
 
====Flooper====
 
====Jaguar People====
 
====Krpt====
 
====Lyvorrk Lizard Men====
 
====Mutant Cat====
 
====Mii-Tar====
 
====Shapers====
 
====Vampire: Secondary====
 
====Vampire: Wild====
 
====Xibalba====
 
=Atlantis=
 
==OCCs==
 
====Tattooed Man====
 
====Tattooed Man: Maxi====
 
====Tattooed Man: Monster====
 
====Tattooed Man: Undead Slayer====
 
==RCCs==
 
====Atlantean====
 
=England=
 
==OCCs==
 
====Blood Druid====
 
====Millennium Druid====
 
====Dryad====
 
====Filidh====
 
====Scathach====
 
====Herbalist====
 
====Knight====
 
====Knight of Royalty====
 
====Nexus Knight====
 
====Temporal Warrior====
 
====Temporal Wizard====
 
==RCCs==
 
====Child of Earth====
 
====Child of Stars====
 
====Chiang-Ku Dragon====
 
====Dabuggh====
 
====Mantaz Sectle====
 
====Ogeeyin====
 
====Temporal Raider====
 
=Africa=
 
==OCCs==
 
====Priest====
 
====Rain Maker====
 
====Medicine Man====
 
====Necromancer====
 
==RCCs==
 
====Child of Amon====
 
====Crocodilian====
 
====Mind Bleeder====
 
====Phoenixi====
 
====Pygmy Hunter====
 
====Pygmy Shaman====
 
====Ramen====
 
====Tauton====
 
====Tree Person====
 
=Triax and the NGR=
 
==OCCs==
 
===NGR Army===
 
====Infantry Soldier====
 
====Communications Officer====
 
====Medic====
 
===NGR Armoured Division===
 
====Cyborg Soldier====
 
====Field Mechanic====
 
====Power Armour Commando====
 
====Robot Combat Pilot====
 
====Robot Soldier====
 
===NGR Intelligence===
 
====Intelligence Officer====
 
====Intelligence Commando====
 
====Police====
 
===Non-Military===
 
====Euro-Juicer====
 
===Gypsy===
 
====Gypsy Thief====
 
====Gypsy Wizard Thief====
 
====Gypsy Seer====
 
====The Gifted====
 
=South America=
 
==OCCs==
 
====Anti-Monster====
 
====Atlantean Monster Hunter====
 
====Biomancer====
 
====Pirate====
 
====Sailor====
 
====Totem Warrior====
 
====Tribal Shaman====
 
====Voodoo Priest====
 
==RCCs==
 
====Amazon====
 
====Cibola Gatherer====
 
====Cibola Pincer Warrior====
 
====Ewaipanomas====
 
====Felinoid====
 
====Grimbor Ape-Men====
 
====Jungle Elf====
 
====Lizard Men====
 
====Pogtalian Dragon Slayer====
 
====Shaydor Spherian====
 
=Underseas=
 
==OCCs==
 
====Navy Marine====
 
====Navy Seaman====
 
====Ocean Wizard====
 
====Salvage Expert====
 
====Sea Druid====
 
====Sea Inquisitor====
 
====Tritonian Scientist====
 
====Tritonian Sea Wolf====
 
====Whale Singer====
 
==RCCs==
 
====Amphib====
 
====Dolphins====
 
====Dragon Ray====
 
====Horune Pirate====
 
====Humpback Whale====
 
====Killer Whale====
 
====Kreel-Lok Nomad/Warrior====
 
====Naut'Yll====
 
====Naut'Yll Soldier====
 
====Naut'Yll Devastator====
 
====Naut'Yll Koral Shaper====
 
====Pneuma Biform: Dolphin====
 
====Pneuma Biform: Killer Whale====
 
====Pneuma Biform: Whale====
 
====Rurlel Eel People====
 
====Sea Titan====
 
====Sperm Whale====
 
=Japan=
 
==OCCs==
 
====Bishamon Fighting Monk====
 
====Cyberiod====
 
====Cyber-Samurai====
 
====Demon Queller====
 
====Glitter Force Trooper====
 
====Infantrymen====
 
====Mystic Ninja====
 
====Ninja Borg====
 
====Ninja Crazy====
 
====Ninja Juicer====
 
====Ninja Techno-Wizard====
 
====Police Officer====
 
====Republic Cyborg Soldier====
 
====Robot Pilot====
 
====Ronin====
 
====SAMAS Samurai Pilot====
 
====Sohei Warrior Monk====
 
====Tech-Ninja====
 
====Samurai====
 
====Yamabushi Mountain Priest====
 
==RCCs==
 
====Oni====
 
====Sura-Kappa====
 
====Tengu====
 
=South America 2=
 
==OCCs==
 
====Arkhon ESP Specialist====
 
====Arkhon Spectral Hunter====
 
====Blood Rider====
 
====Fallam Battlemaster====
 
====Gaucho====
 
====Inca Sun Priest====
 
====Inca/Nazca Rune Warrior====
 
====Inca Warrior====
 
====Larhold Barbarian====
 
====Larhold Human Renegade====
 
====Larhold Shaman====
 
====Megaversal Legion: Destroyer Borg====
 
====Megaversal Legion: Ojahee Cyborg====
 
====Megaversal Legion: Human Trooper====
 
====Nazca Line Maker====
 
====Plains Borg====
 
====Pucara Mind Mage====
 
==RCCs==
 
====Amaki Duelist====
 
====Amaki Gizmoteer====
 
====Amaki Stone Man====
 
====Ancient====
 
====Arkhon====
 
====Blood Lizard====
 
====Blood Rider Master====
 
====Fallam====
 
====Megaversal Legion: Men-Rall====
 
====Megaversal Legion: Ojahee Trooper====
 
====Mutant Capybara====
 
====Mutant Condoroid====
 
====Mutant Equinoid/Psi-Taur====
 
====Mutant Falconoid====
 
====Mutant Neo-Human====
 
====Mutant Serpentoid====
 
====Pucara====
 
====True Inca (Demigod)====
 
=Juicer Uprising=
 
==OCCs==
 
====Coalition Juicer====
 
====Delphi Juicer====
 
====Dragon Juicer====
 
====Gambler====
 
====Hyperion Juicer====
 
====Juicer Assassin====
 
====Juicer Gladiator====
 
====Juicer Scout====
 
====Maxi-Killer====
 
====Mega-Juicer====
 
====Phaeton Juicer====
 
====Psycho-Stalker====
 
====Techno-Zombie====
 
====Titan Juicer====
 
====Wannabe Juicer====
 
=Coalition War Campaign=
 
==OCCs==
 
====Cyborg Strike Trooper====
 
====Commando====
 
====EOD Specialist====
 
====CS Juicer====
 
====Nautical Specialist====
 
====Ranger====
 
====RCSG Scientist====
 
====RPA Fly Boy====
 
====Special Forces====
 
===ISS===
 
====Peacekeeper====
 
====Intel Specter====
 
====Specter====
 
====NTSET Psi-Hound====
 
====NTSET Protector====
 
====Psi-Net Agent====
 
====Psi-Net Spotter====
 
====Psi-Net Tracker====
 
=Lone Star=
 
==OCCs==
 
====Bandit====
 
====Pecos Raider====
 
==RCCs==
 
====Brodkil====
 
====Dog Boy Soldier====
 
====Dog Boy, Feral====
 
====Dog Boy, K-9 Sniffer====
 
====Dog Boy, Kill Hound====
 
====Dog Boy, Sea Dog====
 
====Dog Boy, Wolf Division====
 
====Feline: Battle Cat====
 
====Feline: Kill Cat====
 
====Monkey Boy: Mini Minkey Spy====
 
====Monkey Boy: Soldier====
 
====Monkey Boy: Tech====
 
====Mutant Bat====
 
====Mutant Bear====
 
====Mutant Bat====
 
====Psi-Stalker====
 
====Psi-X Alien====
 
====Simvan Monster Rider====
 
====Tokanii====
 
====Ursa-Warrior====
 
=New West=
 
==OCCs==
 
===Men At Arms===
 
====Bandit====
 
====Highwayman====
 
====Bounty Hunter====
 
====CyberSlinger Cyborg====
 
====Gunfighter====
 
====Gunslinger====
 
====Justice Ranger====
 
====Psi-Slinger====
 
====Saddle Tramp====
 
====Sheriff====
 
====Deputy====
 
====Wired Gunslinger====
 
===Adventurers and Others===
 
====Cowboy====
 
====Mining Borg====
 
====Preacher====
 
====Professional Gambler====
 
====Saloon Bum====
 
====Barmaid====
 
==RCCs==
 
====Cactus Person====
 
====Fennodi====
 
====Keeper of the Desert====
 
====Lyn-Srial====
 
====Lyn-Syrial Cloudweaver====
 
====Lyn-Syrial Knight====
 
====Mountain Giant====
 
====Phantasm====
 
====Psi-Pony====
 

Latest revision as of 15:17, 8 August 2009

Main Rule Book

The MRB contains characters which should be suitable for a North American campaign set around the Coalition States. The Coalition classes can be used for a military style Coalition campaign, or as rogue military in a normal campaign.

OCCs

Adventurers and Scholars

Body Fixer

Body Fixers are doctors who have been criminalised by the Coalition for assisting non-humans. Coalition policy is to eradicate all D-Bees, mutants, magic users, psychics, and whoever else they consider less than human. This does not sit well with many doctors, and all too often they find themselves outlawed.

City Rat

A City Rat, despite the unglamorous title, tends to be a streetwise, swashbuckling petty criminal. They love to flaunt authority, and are usually brash and headstrong characters.

Cyber-Doc

Cyber docs are back-street surgeons who fit illegal cybernetics. Most, although not all, are fairly unscrupulous and many double up as cyber-snatchers, taking second hand implants from unwilling donors.

Operator

Operators are skilled engineers and mechanics, highly prized in a society where very few people understand the technology they use.

Rogue Scholar

Rogue Scholars are seekers of antiquities, treasure hunters. Far from studious old men sat in dusty libraries, they tend to be more like Indiana Jones or Lara Croft.

Rogue Scientist

Rogue Scientists, like Rogue Scholars, are more like treasure hunters than academics, searching for lost technology and analyzing ancient artifacts.

Vagabond

Vagabonds are, basically, tramps. That's about it really.

Wilderness Scout

Wilderness Scouts are modern rangers, at home in the hostile wastes where many would perish. They are by no means low tech though, utilising modern armour, weapons and vehicles while remaining at home in nature.

Coalition

Dog Boy

Dog Boys are Moreau-esque creations of the Coalition. Created in the Labs at Lone Star, they are dogs who have been been given human intelligence and stature. Dog Boys are used by the Coalition to track down psionics, magic users, and mutants. They are popular among their human comrades due to their humility and loyalty. A few Dog Boys exist outside the Coalition in wild communities.

Grunt

Grunts are the mainstay of the Coalition Army, the infantryman, footsoldier. Nontheless, they are well trained and equipped, and usually have the backing of the Coalition.

Specialist

Psi-Stalker

SAMAS Pilot

SAMAS is a light suit of power armour equipped to fly. The Coalition use them as fast moving anti-armour (which includes anti-monster) roles, where their railgun can inflict heavy damage while remaining highly mobile.

Technical Officer

Men At Arms

Combat Cyborg

The Combat Cyborg, or full conversion borg, is a human who has had the vast majority of their body replaced with cybernetic parts. Usually all that remains are the brain, throat, and face (hidden under an armoured mask). Borgs tend to come across as cold and detached, a product of their waning humanity, but often the story behind their becoming what they are is all too human.

Crazies

Crazies are humans who use Mind Over Matter (MoM) implants to become greatly enhanced. They have some psionic powers, and tend to specialise in melee combat. While making them powerful, the implants also have the effect of creating any number of psychoses. Hence the name.

Cyber-Knight

Cyber-Knights are powerful warriors who use cybernetics and psionics. They are somewhat mysterious in that nobody can agree where they come from, and they aren't telling. As their title suggests, they follow a romantic code of chivalry, fighting for the innocent, the oppressed, and the underdog.

Glitter Boy

Glitter Boys are named after the large suits of laser-resistant power armour they wear. These armour suits are relics of the pre-Rifts era, and are passed from person to person. Glitter Boys have a well founded reputation as being wandering heroes, like knights of old, and most people who inherit a suit will do their utmost to uphold the traditions of their forbearers. In addition to their powerful suits of armour, Glitter Boys are famous for their Boom Guns - large gauss weapons which can fire 200 flechettes up to 2km at mach 5, creating a deafening sonic boom that gives the weapon its name.

Headhunter

Headhunters are mercenaries who rely heavily on cybernetics. They fall short of the full conversion, retaining their humanity as the payoff.

Juicer

Juicers are humans who have been greatly enhanced by the cocktail of combat drugs which coarse through their bodies. This gives them super-human abilities, but also reduces their lifespan to mere years, often making them reckless.

Merc Soldier

Mercs are professional soldiers for hire. Unlike Headhunters, they tend to be unenhanced, relying instead on their equipment.

Robot Pilot

Robot Pilots are heavy weapons experts who specialise in piloting either large combat robots or suits of powered armour. They tend to be cool under fire, and see themselves as modern day cavalry.

Practicioners of Magic

Elemental Fusionist

Elemental fusionists combine two opposing elemental forces to form massively destructive results. They tend to be wild and uncivilised, and such is their practice that they seem forever striving to keep things in balance.

Ley Line Walker

Ley Line Walkers are so attuned to the flow of magical energies that they can see its eddies and currents. The name is misleading - they do not need to stay with ley lines, as they see them everywhere, using them to create powerful spells.

Ley Line Rifter

A Ley Line Rifter is ver much like a Ley Line Walker, except they specialise in rifts, using them to hitch-hike.

Mystic

Mystics combine magic and psionics in a sort of self-taught path of hippy monster hunting.

Shifter

Shifters are magic users who concentrate on Rifts. Unlike Rifters who simply piggyback rifts to get around, Shifters are more like demonologists who pull creatures from the rifts to aid them. They have a reputation for being evil and corrupt, bringing evil into the world, but the reality as with all things is not always so.

Techno Wizard

Psychic Characters

Burster

Mind Melter

Psi-Operator

Psi-Stalker (Wild)

RCCs

Dragon Hatchling