<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://www.5punk.co.uk/wiki/index.php?action=history&amp;feed=atom&amp;title=Counting_the_Pennies</id>
		<title>Counting the Pennies - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://www.5punk.co.uk/wiki/index.php?action=history&amp;feed=atom&amp;title=Counting_the_Pennies"/>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=Counting_the_Pennies&amp;action=history"/>
		<updated>2026-04-12T07:45:38Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.26.3</generator>

	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=Counting_the_Pennies&amp;diff=2981&amp;oldid=prev</id>
		<title>Dog Pants: /* Examples */</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=Counting_the_Pennies&amp;diff=2981&amp;oldid=prev"/>
				<updated>2009-05-17T19:56:35Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Examples&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&#039;diff diff-contentalign-left&#039;&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;tr style=&#039;vertical-align: top;&#039; lang=&#039;en&#039;&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:56, 17 May 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Using my own xfire profile as an example, these values can be tested.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Using my own xfire profile as an example, these values can be tested.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Mass Effect (mainstream single player) - £35, 36 hours = 97p/hour&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Mass Effect (mainstream single player &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;RPG&lt;/ins&gt;) - £35, 36 hours = 97p/hour&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Call of Duty 4 (mainstream SP with multiplayer) - £35, 120 hours = 29p/hour&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Call of Duty 4 (mainstream SP with multiplayer) - £35, 120 hours = 29p/hour&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Battlefield 2 (mainstream multiplayer) - £35, 211 hours = 17p/hour&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Battlefield 2 (mainstream multiplayer) - £35, 211 hours = 17p/hour&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dog Pants</name></author>	</entry>

	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=Counting_the_Pennies&amp;diff=2980&amp;oldid=prev</id>
		<title>Dog Pants: /* Mainstream Titles */</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=Counting_the_Pennies&amp;diff=2980&amp;oldid=prev"/>
				<updated>2009-05-17T19:48:22Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Mainstream Titles&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&#039;diff diff-contentalign-left&#039;&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;tr style=&#039;vertical-align: top;&#039; lang=&#039;en&#039;&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:48, 17 May 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mainstream Titles==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mainstream Titles==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The RRP for a mainstream release is £35, although typically this is reduced by retailers. For this a player will usually get around 10-20 hours play from a single player game, with multiplayer games potentially extending into hundreds of hours. Sticking with the single player experience for the time being, this would equate to roughly £2 per hour in value for time, assuming the game was played to completion. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In the grand scheme &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;things &lt;/del&gt;that&amp;#039;s not bad value for money. Now take games which include a multiplayer component. The maths gets a little more foggy as the amount of time playing the multiplayer part of a game varies by player, but for the sake of argument assume a reasonable figure of 60-80 hours. A game with a decent multiplayer mode can therefore potentially drastically increase the value of the game, bringing it down to about 43p per hour.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The RRP for a mainstream release is £35, although typically this is reduced by retailers. For this a player will usually get around 10-20 hours play from a single player game, with multiplayer games potentially extending into hundreds of hours. Sticking with the single player experience for the time being, this would equate to roughly £2 per hour in value for time, assuming the game was played to completion. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Compared to other forms &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;entertainment &lt;/ins&gt;that&amp;#039;s not bad value for money. Now take games which include a multiplayer component. The maths gets a little more foggy as the amount of time playing the multiplayer part of a game varies by player, but for the sake of argument assume a reasonable figure of 60-80 hours. A game with a decent multiplayer mode can therefore potentially drastically increase the value of the game, bringing it down to about 43p per hour.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Multiplayer only online games such as the Battlefield series are well established now, and frequently hold a place in the games charts. While the multiplayer components of regular games only occasionally offer prolonged interest, those designed specifically for online gaming will frequently offer hundreds of hours for the same price. A conservative estimate of between 150 and 250 hours averages a cost of around 17p per hour, an improvement again.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Multiplayer only online games such as the Battlefield series are well established now, and frequently hold a place in the games charts. While the multiplayer components of regular games only occasionally offer prolonged interest, those designed specifically for online gaming will frequently offer hundreds of hours for the same price. A conservative estimate of between 150 and 250 hours averages a cost of around 17p per hour, an improvement again.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dog Pants</name></author>	</entry>

	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=Counting_the_Pennies&amp;diff=2979&amp;oldid=prev</id>
		<title>Dog Pants: /* Mainstream Titles */</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=Counting_the_Pennies&amp;diff=2979&amp;oldid=prev"/>
				<updated>2009-05-17T19:47:26Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Mainstream Titles&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&#039;diff diff-contentalign-left&#039;&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;tr style=&#039;vertical-align: top;&#039; lang=&#039;en&#039;&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:47, 17 May 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mainstream Titles==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mainstream Titles==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The RRP for a mainstream release is £35, although typically this is reduced by retailers. For this a player will usually get around &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;40 &lt;/del&gt;hours play from a single player game, with multiplayer games potentially extending into hundreds of hours. Sticking with the single player experience for the time being, this would equate to roughly &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;£1 &lt;/del&gt;per hour in value for time, assuming the game was played to completion. In the grand scheme of things that&amp;#039;s not bad value for money. Now take games which include a multiplayer component. The maths gets a little more foggy as the amount of time playing the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;MP &lt;/del&gt;part of a game varies by player, but for the sake of argument assume a reasonable figure of 60-80 hours. A game with a decent multiplayer mode can therefore potentially &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;triple &lt;/del&gt;the value of the game, bringing it down to about &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;35p &lt;/del&gt;per hour.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The RRP for a mainstream release is £35, although typically this is reduced by retailers. For this a player will usually get around &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;10&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20 &lt;/ins&gt;hours play from a single player game, with multiplayer games potentially extending into hundreds of hours. Sticking with the single player experience for the time being, this would equate to roughly &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;£2 &lt;/ins&gt;per hour in value for time, assuming the game was played to completion. In the grand scheme of things that&amp;#039;s not bad value for money. Now take games which include a multiplayer component. The maths gets a little more foggy as the amount of time playing the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;multiplayer &lt;/ins&gt;part of a game varies by player, but for the sake of argument assume a reasonable figure of 60-80 hours. A game with a decent multiplayer mode can therefore potentially &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;drastically increase &lt;/ins&gt;the value of the game, bringing it down to about &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;43p &lt;/ins&gt;per hour.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Multiplayer only online games such as the Battlefield series are well established now, and frequently hold a place in the games charts. While the multiplayer components of regular games only occasionally offer prolonged interest, those designed specifically for online gaming will frequently offer hundreds of hours for the same price. A conservative estimate of between 150 and 250 hours averages a cost of around 17p per hour, an improvement again.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Multiplayer only online games such as the Battlefield series are well established now, and frequently hold a place in the games charts. While the multiplayer components of regular games only occasionally offer prolonged interest, those designed specifically for online gaming will frequently offer hundreds of hours for the same price. A conservative estimate of between 150 and 250 hours averages a cost of around 17p per hour, an improvement again.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dog Pants</name></author>	</entry>

Exception encountered, of type &quot;Error&quot;
