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		<id>https://www.5punk.co.uk/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Friznit</id>
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		<updated>2026-04-12T10:26:04Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=Bloody_Mary&amp;diff=2995</id>
		<title>Bloody Mary</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=Bloody_Mary&amp;diff=2995"/>
				<updated>2009-05-29T16:00:58Z</updated>
		
		<summary type="html">&lt;p&gt;Friznit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Ingredients===&lt;br /&gt;
====BLOODY MARY====&lt;br /&gt;
*3 Shots of good Vodka, preferably from St Petersburgh&lt;br /&gt;
*1 Shot Guinness&lt;br /&gt;
*1 tsp fresh horseradish&lt;br /&gt;
*Woucestershire Sauce&lt;br /&gt;
*Tobasco Sauce&lt;br /&gt;
*Good quality tomato juice&lt;br /&gt;
*Cucumber, mint, green olives&lt;br /&gt;
*Plenty of Ice&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====How To Make====&lt;br /&gt;
Take a tall glass, drizzle Woucestire sauce around the inside so it coats the glass.  Add Vodka, Guinness, fresh horseradish and drop of tobasco.  Fill with fresh tomato juice, mix well.  Season with cucumber slices, sprigs of mint, green olives and a dash of pepper.  Throw in plent of ice.  Try not to drink too fast.&lt;br /&gt;
&lt;br /&gt;
The alternate, alcohol free version is known as a Virgin Mary or a Bloody Shame.&lt;/div&gt;</summary>
		<author><name>Friznit</name></author>	</entry>

	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=Cookbook&amp;diff=2994</id>
		<title>Cookbook</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=Cookbook&amp;diff=2994"/>
				<updated>2009-05-29T15:53:03Z</updated>
		
		<summary type="html">&lt;p&gt;Friznit: /* Recipe Index */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About ==&lt;br /&gt;
&lt;br /&gt;
Some 5punkers have an affection for cooking.  Several members have shared their recipe ideas for everyone to enjoy, and the result has been a plethora of fine meal ideas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recipe Index ==&lt;br /&gt;
*[[Asian BBQ sauce]]&lt;br /&gt;
*[[Axis of evil Chicken]]&lt;br /&gt;
*[[Bechamel Sauce]]&lt;br /&gt;
*[[Bloody Mary]]&lt;br /&gt;
*[[Caek]]&lt;br /&gt;
*[[Cheese on Toast]]&lt;br /&gt;
*[[Cheese Pie]]&lt;br /&gt;
*[[Cheese Steak]]&lt;br /&gt;
*[[Chilli]] (With Rice)&lt;br /&gt;
*[[Chicken &amp;amp; Noodles]]&lt;br /&gt;
*[[Chocolate Brownies]]&lt;br /&gt;
*[[General Nickface&amp;#039;s Chicken]]&lt;br /&gt;
*[[Ham, Potato and Leek soup]]&lt;br /&gt;
*[[Lasagna]]&lt;br /&gt;
*[[Macaroni and Cheese]]&lt;br /&gt;
*[[Moar Caek]]&lt;br /&gt;
*[[Mrs Pants&amp;#039; kebab]]&lt;br /&gt;
*[[Omelette]]&lt;br /&gt;
*[[Onion Rings]]&lt;br /&gt;
*[[Pizza]]&lt;br /&gt;
*[[Potato and Onion tart]]&lt;br /&gt;
*[[Raspberry fool]]&lt;br /&gt;
*[[Scrambled Eggs and Bacon on Toast]]&lt;br /&gt;
*[[Sorbet]]&lt;br /&gt;
*[[Steak Pie]]&lt;br /&gt;
*[[Thai Fish and Mango Curry]]&lt;br /&gt;
*[[Flapjack | The Womble of Death&amp;#039;s Flapjack]]&lt;br /&gt;
*[[Veg soup]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Recipes]]&lt;br /&gt;
[[Category:Recipes|!!Recipes]]&lt;/div&gt;</summary>
		<author><name>Friznit</name></author>	</entry>

	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=Minmatar_Ships&amp;diff=2311</id>
		<title>Minmatar Ships</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=Minmatar_Ships&amp;diff=2311"/>
				<updated>2007-07-24T08:59:43Z</updated>
		
		<summary type="html">&lt;p&gt;Friznit: /* Muninn */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;The Minmatar Republic was formed over a century ago when the Minmatars threw out their Amarrians overlords in what is known as the Minmatar Rebellion. The Minmatars had the support of the Gallente Federation and to this day the two nations are close allies. Yet only a quarter of the Minmatars reside within the Republic, the rest is scattered around the world, including a large portion still enslaved within the Amarr Empire. Minmatars are independant and proud, with strong will and many tribal traditions.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
([[Ship_fitting_Frontpage|Ship Fitting Frontpage]])&lt;br /&gt;
&lt;br /&gt;
==Frigates==&lt;br /&gt;
====Burst====&lt;br /&gt;
====Breacher====&lt;br /&gt;
====Probe====&lt;br /&gt;
====Rifter====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author&amp;#039;&amp;#039;&amp;#039;: Traveyb&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Use&amp;#039;&amp;#039;&amp;#039;: Tackler&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Highs&amp;#039;&amp;#039;&amp;#039;: 2x small nos, 2x rocket launcers&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mids&amp;#039;&amp;#039;&amp;#039;: 1x1mn mwd, 1x20k wd, 1x10k webber&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lows&amp;#039;&amp;#039;&amp;#039;: 1x overdrive injector, 2x nanofiber&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author&amp;#039;&amp;#039;&amp;#039;: Gunslinger42&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Use&amp;#039;&amp;#039;&amp;#039;: Tackler&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Highs&amp;#039;&amp;#039;&amp;#039;: 3x125mm named autocannons, 1 Small Nos (I&amp;#039;m considering more nos and less guns/rock launchers though)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mids&amp;#039;&amp;#039;&amp;#039;: 1 MWD, 1 Web, 1 20km Scram&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lows&amp;#039;&amp;#039;&amp;#039;: 2xnano, 1 Overdrive Injector&lt;br /&gt;
&lt;br /&gt;
====Slasher====&lt;br /&gt;
====Vigil====&lt;br /&gt;
&lt;br /&gt;
==Interceptor==&lt;br /&gt;
====Claw====&lt;br /&gt;
====Stiletto====&lt;br /&gt;
&lt;br /&gt;
==Assault Ships==&lt;br /&gt;
====Jaguar====&lt;br /&gt;
Author; Hehulk &lt;br /&gt;
&lt;br /&gt;
Use; Small Gang Combat&lt;br /&gt;
&lt;br /&gt;
Notes; Tanks amazingly well, for a frigate. If someone in your gang happens to have some shield transfer bots, or a transfer module it gets mad.&lt;br /&gt;
&lt;br /&gt;
The Fit:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Highs&amp;#039;&amp;#039;&amp;#039; 4 X 150mm Autocannon II, 1 X Rocket Launcher&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mids&amp;#039;&amp;#039;&amp;#039; 1 X 1mn Afterburner II, 1 X X5 Prototype I Engine Enverator, 1 X Warp Scrambler, 1 X Medium F-S9 Regolith Shield Inductor&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lows&amp;#039;&amp;#039;&amp;#039; 2 X Gyrostabilizer II, 1 X Tracking Enhancer II&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rigs&amp;#039;&amp;#039;&amp;#039; 2 X Auxilary Thrusters I&lt;br /&gt;
&lt;br /&gt;
====Wolf====&lt;br /&gt;
Author: Hehulk &lt;br /&gt;
&lt;br /&gt;
Use: Small Gang Combat&lt;br /&gt;
&lt;br /&gt;
Notes: Designed as a means of keeping enemy tacklers off your fleet, I&amp;#039;ve had great success surprising people with 12KM range frig autocannons that blows through them faster than they can blink usually. It is however amazingly tight on CPU, and needs electronics 5, weapon upgrades 5 and a 3% turret CPU reduction implant to fit.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The Fit&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Highs&amp;#039;&amp;#039;&amp;#039; 4 X 200mm Autocannon II with Barrage&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mids&amp;#039;&amp;#039;&amp;#039; 1 X 1mn Afterburner II, 1 X J5B Phased Prototype Warp Inhibitor I&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lows&amp;#039;&amp;#039;&amp;#039; 2 X Gyrostabilizer II, 2 X Tracking Enhancer II&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rigs&amp;#039;&amp;#039;&amp;#039; 2 X Projectile Ambit Extension I&lt;br /&gt;
&lt;br /&gt;
==Covert Ops==&lt;br /&gt;
====Cheetah====&lt;br /&gt;
====Hound====&lt;br /&gt;
&lt;br /&gt;
==Destroyers==&lt;br /&gt;
====Thrasher====&lt;br /&gt;
&lt;br /&gt;
==Interdictors==&lt;br /&gt;
====Sabre====&lt;br /&gt;
&lt;br /&gt;
==Cruisers==&lt;br /&gt;
====Bellicose====&lt;br /&gt;
====Rupture====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author:&amp;#039;&amp;#039;&amp;#039; Hehulk &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Use:&amp;#039;&amp;#039;&amp;#039; Lv1-3 Missions &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notes:&amp;#039;&amp;#039;&amp;#039; Needs careful cap management, and the odd lv3 will force a warp-out (Downing the slavers 2/2 for example), but it&amp;#039;s a fun ship to fly. Swap the hardeners out depending upon what your fighting, and if your tight on grid, swap a hardener for an RCU. If your fitting T2 guns, you will have to swap a hardener for an RCU, or put a powergrid rig on.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Set-up:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Highs:&amp;#039;&amp;#039;&amp;#039; 3 X 720mm Howitzler Artillery I, 3 X Assault Missile Launcher I (Not heavy assault)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mids:&amp;#039;&amp;#039;&amp;#039; 2 X Cap Recharger I, 1 X Stasis Webifier I&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lows:&amp;#039;&amp;#039;&amp;#039; 1 X Medium Armor Repairer II, 1 X 400mm Reinforced Rolled Tungsten Plate, 3 X Armor Hardeners.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Drones:&amp;#039;&amp;#039;&amp;#039; 3 X Medium Drones&lt;br /&gt;
&lt;br /&gt;
====Scythe====&lt;br /&gt;
====Stabber====&lt;br /&gt;
&lt;br /&gt;
==Heavy Assault Ships==&lt;br /&gt;
====Muninn====&lt;br /&gt;
&lt;br /&gt;
Guns and shit...yeah, y&amp;#039;know.  Boomy stuff.  And some armour modules.&lt;br /&gt;
&lt;br /&gt;
====Vagabond====&lt;br /&gt;
&lt;br /&gt;
==Recon Ships==&lt;br /&gt;
====Huginn====&lt;br /&gt;
====Rapier====&lt;br /&gt;
&lt;br /&gt;
==Logistics==&lt;br /&gt;
====Scimitar====&lt;br /&gt;
&lt;br /&gt;
==Battlecruisers==&lt;br /&gt;
====Cyclone====&lt;br /&gt;
====Hurricane====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author:&amp;#039;&amp;#039;&amp;#039; Hehulk&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Use:&amp;#039;&amp;#039;&amp;#039; PVP&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notes:&amp;#039;&amp;#039;&amp;#039; I believe the profesional term is &amp;#039;&amp;#039;ow, ow ow, oooh, that&amp;#039;s gona smart&amp;#039;&amp;#039; for what this monster of a BC can do. Get close, load hail (or EMP) and giggle as you land top of the killmail in a BC. Tank fittings depend on skills. If you can fit T2 EAMNs and have armour comp skills at lv4 or better, do that, if not fit active hardeners. Load the cap injector with 400s and your good to go. (I&amp;#039;ve run that tank with only 400s while being nos&amp;#039;d by 2 Nos domis. It injects just enough to keep the rep and web/scram running while letting the enemy drain very little from you.)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Set-up:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Highs:&amp;#039;&amp;#039;&amp;#039; 6 X 425mm Autocannon (Preferably t2, so you can load Hail), 2 X Heavy Assault Missile Launcher (Preferably T2 so you can load rage HAMs)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mids:&amp;#039;&amp;#039;&amp;#039; 10mn Afterburner II, Warp Disruptor (T2 is ace, but expensive), Fleeting webifier, Electrochemical Capacitor Booster&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lows:&amp;#039;&amp;#039;&amp;#039; Medium Armor Repairer II, 800mm Reinforced Rolled Tungsten Plate, &amp;#039;&amp;#039;3 X Energized Adaptive Nano Membrane II &amp;#039;&amp;#039;&amp;#039;or&amp;#039;&amp;#039;&amp;#039; 1 X Explosive Armor Hardener I, 1 X Kinetic Armor Hardener I, 1 X Thermic Armor Hardener I&amp;#039;&amp;#039;, Damage control&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Drones:&amp;#039;&amp;#039;&amp;#039; 5 X Hobgoblin II, 1 X Small Armor Maintance Bot&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rigs:&amp;#039;&amp;#039;&amp;#039; 3 X Auxilary Nano Pumps&lt;br /&gt;
&lt;br /&gt;
==Command Ships==&lt;br /&gt;
====Claymore====&lt;br /&gt;
====Sleipnir====&lt;br /&gt;
Author: Hehulk &lt;br /&gt;
&lt;br /&gt;
Use: Lv4 Missions &lt;br /&gt;
&lt;br /&gt;
Notes: Dead easy to fit, straight forward to fly. Your tank can hold at 99% from some of the weaker missions, and holds long enough on the hard ones to reduce the incomming DPS to managable levels.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The fit:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Highs:&amp;#039;&amp;#039;&amp;#039; 7 X 720mm Howitzler Artillery II, 1 X Heavy Missile Launcher (I like Arbalist)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mids:&amp;#039;&amp;#039;&amp;#039; 1 X Medium Shield Booster II (Can easily be upgraded to pithum or gistum), 2 X Shield Hardeners, 1 X Shield Boost Amplifier, 1 X Large Shield Extender II&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lows:&amp;#039;&amp;#039;&amp;#039; 2 X Gyrostabilizer IIs (Upgrading to Domination makes a hell of a difference), 3 X Power Diagnostic System II (Upgrade to Faction for Permatanking with invul fields)&lt;br /&gt;
&lt;br /&gt;
==Battleships==&lt;br /&gt;
====Maelstrom====&lt;br /&gt;
====Tempest====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author:&amp;#039;&amp;#039;&amp;#039; Hehulk &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Use:&amp;#039;&amp;#039;&amp;#039; Fleet Combat, Sniper&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notes:&amp;#039;&amp;#039;&amp;#039;  Intended as a one shot machine, this set-up does exactly what the tempest was made to do. Alpha strike harder than almost anything else in-game.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The Fit:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Highs:&amp;#039;&amp;#039;&amp;#039; 6 X 1400mm Howitzler II, 2 X Large Remote Armour Repairers&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mids:&amp;#039;&amp;#039;&amp;#039; 3 X Sensor Booster II, 1 X Tracking Computer II, 1 X 100mn Microwarpdrive I&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lows:&amp;#039;&amp;#039;&amp;#039; 3 X Gyrostabilizer II, 1 X Tracking Enhancer II, 2 X Reactor Control I &amp;#039;&amp;#039;&amp;#039;or&amp;#039;&amp;#039;&amp;#039; 2 X Tracking Enhancer II, 1 X Reactor Control II&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author:&amp;#039;&amp;#039;&amp;#039; Friznit&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Use:&amp;#039;&amp;#039;&amp;#039; Fleet Combat, Sniper&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The Fit:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Highs:&amp;#039;&amp;#039;&amp;#039; 6x 1400mm, 2x cruise lchr &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mids:&amp;#039;&amp;#039;&amp;#039; 3x sensor booster, 1x tracking comp, 1x ECCM/MWD&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lows:&amp;#039;&amp;#039;&amp;#039; 2x gyros, 2x tracking enhancers, 1x RCU, plate/damcon&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author:&amp;#039;&amp;#039;&amp;#039; Friznit&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Use:&amp;#039;&amp;#039;&amp;#039; Fleet Combat, Close Range&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notes:&amp;#039;&amp;#039;&amp;#039;  High dps close range fleet setup.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The Fit:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Highs:&amp;#039;&amp;#039;&amp;#039; 6 X Dual 650mm II, 2 X Hvy Diminishing Nos&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mids:&amp;#039;&amp;#039;&amp;#039; 1 X 100mn Afterburner, Web, 20Km Scram, Hvy Electromechanical Cap Injector, Sensor Booster&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lows:&amp;#039;&amp;#039;&amp;#039; 2 X Gyrostabilizer II, 1600mm RT, DCU, EANM, LAR&lt;br /&gt;
&lt;br /&gt;
====Typhoon====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author:&amp;#039;&amp;#039;&amp;#039; Hehulk &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Use:&amp;#039;&amp;#039;&amp;#039; Small/Medium Gang work &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notes:&amp;#039;&amp;#039;&amp;#039; Rigs turned the typhoon from the completly unwanted bastard child of the minmatar battleships into a very dangerous, very effective killing machine. Some of the highs &amp;#039;&amp;#039;&amp;#039;have to&amp;#039;&amp;#039;&amp;#039; be named, just for CPU useage, but the better the heavy nos, the better your tank holds. Also, arbalest siege are a doddle to afford at 4 mil pu these days. Rigs are required for grid reasons. The EC-900s have won me so many fights on SISI that it&amp;#039;s not even funny. Take on two pulse abaddons and winning? You bet ya ass. Jam one, nos the other and pray your tank holds long enough :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The Fit:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Highs:&amp;#039;&amp;#039;&amp;#039; 4 X Siege Missile Launchers, 4 X Heavy Nosferatu &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mids:&amp;#039;&amp;#039;&amp;#039; 1 X 100mn Afterburner II, 1 X Warp Disruptor I, 2 X Cap recharger II&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lows:&amp;#039;&amp;#039;&amp;#039; 2 X Large Armor Repairer II, 1 X 1600mm Reinforced Rolled Tungsten Plate I, 3 X Energized Adaptive Nano Membrane II, 1 X Damage Control II&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Drones:&amp;#039;&amp;#039;&amp;#039; 5 X Wasp EC-900, 5 X Medium Drones&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rigs:&amp;#039;&amp;#039;&amp;#039; 3 X Ancillery Current Router I&lt;br /&gt;
&lt;br /&gt;
==Carriers==&lt;br /&gt;
====Nidhoggur====&lt;br /&gt;
====Hel====&lt;br /&gt;
&lt;br /&gt;
==Dreadnought==&lt;br /&gt;
====Naglfar====&lt;br /&gt;
&lt;br /&gt;
==Titan==&lt;br /&gt;
====Ragnarok====&lt;/div&gt;</summary>
		<author><name>Friznit</name></author>	</entry>

	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=ArmaMods&amp;diff=1913</id>
		<title>ArmaMods</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=ArmaMods&amp;diff=1913"/>
				<updated>2007-03-08T12:19:49Z</updated>
		
		<summary type="html">&lt;p&gt;Friznit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:littlebird.jpg|thumb|right|200px|A littlebird with 5punk attached]]&lt;br /&gt;
&lt;br /&gt;
= Armed Assault Mods =&lt;br /&gt;
&lt;br /&gt;
This is a list of mods and addons from the Armed Assault communit which I think are worth having.  I&amp;#039;ll hilight the ones which are included in missions or on the server and therefore need downloading [...is there a way to make a link to automagically collate a list of these somewhere? - Friz].  Client side only mods are optional downloads, usually stuff that improved sounds or graphics.&lt;br /&gt;
&lt;br /&gt;
The best resource for ArmA mods and info is the news site [http://www.armedassault.info/index.php?option=com_frontpage&amp;amp;Itemid=1| Armed Assault Info]&lt;br /&gt;
&lt;br /&gt;
== The Must Haves ==&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/patches/Arma_Euro104Update105.zip Patch 1.05]  Euro Release is ver 1.04.  This is the update (226 Mb)&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/addons/FDFsoundpack10_install.exe Sound Pack]  Client side sound upate pack.  Doesn&amp;#039;t replace any of the original files.  *Untested*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Fun Stuff ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/addons/HK_G11_v1.0.zip HK G11]  Y&amp;#039;know, the caseless ammo one.  I love this gun.&lt;br /&gt;
&lt;br /&gt;
=== Personel ===&lt;br /&gt;
&lt;br /&gt;
I only go in for the really good ones rather than the basic model retextures.  Nothing leaps out and strikes me as really good yet.&lt;br /&gt;
&lt;br /&gt;
=== Wheeled Vehicles ===&lt;br /&gt;
&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
=== Tracked Vehicles ===&lt;br /&gt;
&lt;br /&gt;
C&amp;#039;mon!  Where&amp;#039;s my Challenger 2 already!&lt;br /&gt;
&lt;br /&gt;
=== Flying Stuff ===&lt;br /&gt;
&lt;br /&gt;
There&amp;#039;s an Apache in the works which looks very nice&lt;br /&gt;
&lt;br /&gt;
=== Floaty Stuff ===&lt;br /&gt;
&lt;br /&gt;
Someone&amp;#039;s working on an entire fleet:  carriers, destroyers, cruisers and landing craft.  Should make litoral operations a real possibility.&lt;br /&gt;
&lt;br /&gt;
=== Mods and Missions ===&lt;br /&gt;
&lt;br /&gt;
Multiplayer missions automagically download on connecting to the server so no need to put them here.  I&amp;#039;ll link funky SP and any mission specific addons here.&lt;br /&gt;
&lt;br /&gt;
== Useful Tools ==&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/tools/objectbrowser.zip Vehicle &amp;amp; Weapons Browser] A very funky all-the-toys in game browser&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/addons/ArmAstart_v05_Setup.rar ArmA Start] Useful little launcher tool.  Checks the server is running and shows what missions and addons are needed.  Future version will also check the client addons for compatability.&lt;/div&gt;</summary>
		<author><name>Friznit</name></author>	</entry>

	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=ArmaMods&amp;diff=1912</id>
		<title>ArmaMods</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=ArmaMods&amp;diff=1912"/>
				<updated>2007-03-08T12:17:37Z</updated>
		
		<summary type="html">&lt;p&gt;Friznit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:littlebird.jpg|thumb|right|200px|A littlebird with 5punk attached]]&lt;br /&gt;
&lt;br /&gt;
=== Armed Assault Mods ===&lt;br /&gt;
&lt;br /&gt;
This is a list of mods and addons from the Armed Assault communit which I think are worth having.  I&amp;#039;ll hilight the ones which are included in missions or on the server and therefore need downloading [...is there a way to make a link to automagically collate a list of these somewhere? - Friz].  Client side only mods are optional downloads, usually stuff that improved sounds or graphics.&lt;br /&gt;
&lt;br /&gt;
The best resource for ArmA mods and info is the news site [http://www.armedassault.info/index.php?option=com_frontpage&amp;amp;Itemid=1| Armed Assault Info]&lt;br /&gt;
&lt;br /&gt;
== The Must Haves ==&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/patches/Arma_Euro104Update105.zip Patch 1.05]  Euro Release is ver 1.04.  This is the update (226 Mb)&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/addons/FDFsoundpack10_install.exe Sound Pack]  Client side sound upate pack.  Doesn&amp;#039;t replace any of the original files.  *Untested*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Fun Stuff ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/addons/HK_G11_v1.0.zip HK G11]  Y&amp;#039;know, the caseless ammo one.  I love this gun.&lt;br /&gt;
&lt;br /&gt;
=== Personel ===&lt;br /&gt;
&lt;br /&gt;
I only go in for the really good ones rather than the basic model retextures.  Nothing leaps out and strikes me as really good yet.&lt;br /&gt;
&lt;br /&gt;
=== Wheeled Vehicles ===&lt;br /&gt;
&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
=== Tracked Vehicles ===&lt;br /&gt;
&lt;br /&gt;
C&amp;#039;mon!  Where&amp;#039;s my Challenger 2 already!&lt;br /&gt;
&lt;br /&gt;
=== Flying Stuff ===&lt;br /&gt;
&lt;br /&gt;
There&amp;#039;s an Apache in the works which looks very nice&lt;br /&gt;
&lt;br /&gt;
=== Floaty Stuff ===&lt;br /&gt;
&lt;br /&gt;
Someone&amp;#039;s working on an entire fleet:  carriers, destroyers, cruisers and landing craft.  Should make litoral operations a real possibility.&lt;br /&gt;
&lt;br /&gt;
=== Mods and Missions ===&lt;br /&gt;
&lt;br /&gt;
Multiplayer missions automagically download on connecting to the server so no need to put them here.  I&amp;#039;ll link funky SP and any mission specific addons here.&lt;br /&gt;
&lt;br /&gt;
== Useful Tools ==&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/tools/objectbrowser.zip Vehicle &amp;amp; Weapons Browser] A very funky all-the-toys in game browser&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/addons/ArmAstart_v05_Setup.rar ArmA Start] Useful little launcher tool.  Checks the server is running and shows what missions and addons are needed.  Future version will also check the client addons for compatability.&lt;/div&gt;</summary>
		<author><name>Friznit</name></author>	</entry>

	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=ArmaMods&amp;diff=1907</id>
		<title>ArmaMods</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=ArmaMods&amp;diff=1907"/>
				<updated>2007-03-08T11:29:08Z</updated>
		
		<summary type="html">&lt;p&gt;Friznit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Armed Assault Mods ===&lt;br /&gt;
&lt;br /&gt;
This is a list of mods and addons from the Armed Assault communit which I think are worth having.  I&amp;#039;ll hilight the ones which are included in missions or on the server and therefore need downloading [...is there a way to make a link to automagically collate a list of these somewhere? - Friz].  Client side only mods are optional downloads, usually stuff that improved sounds or graphics.&lt;br /&gt;
&lt;br /&gt;
The best resource for ArmA mods and info is the news site [http://www.armedassault.info/index.php?option=com_frontpage&amp;amp;Itemid=1| Armed Assault Info]&lt;br /&gt;
&lt;br /&gt;
== The Must Haves ==&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/patches/Arma_Euro104Update105.zip| Patch 1.05]  Euro Release is ver 1.04.  This is the update (226 Mb)&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/addons/FDFsoundpack10_install.exe| Sound Pack]  Client side sound upate pack.  Doesn&amp;#039;t replace any of the original files.  *Untested*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Fun Stuff ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/addons/HK_G11_v1.0.zip| HK G11]  Y&amp;#039;know, the caseless ammo one.  I love this gun.&lt;br /&gt;
&lt;br /&gt;
=== Personel ===&lt;br /&gt;
&lt;br /&gt;
I only go in for the really good ones rather than the basic model retextures.  Nothing leaps out and strikes me as really good yet.&lt;br /&gt;
&lt;br /&gt;
=== Wheeled Vehicles ===&lt;br /&gt;
&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
=== Tracked Vehicles ===&lt;br /&gt;
&lt;br /&gt;
C&amp;#039;mon!  Where&amp;#039;s my Challenger 2 already!&lt;br /&gt;
&lt;br /&gt;
=== Flying Stuff ===&lt;br /&gt;
&lt;br /&gt;
There&amp;#039;s an Apache in the works which looks very nice&lt;br /&gt;
&lt;br /&gt;
=== Floaty Stuff ===&lt;br /&gt;
&lt;br /&gt;
Someone&amp;#039;s working on an entire fleet:  carriers, destroyers, cruisers and landing craft.  Should make litoral operations a real possibility.&lt;br /&gt;
&lt;br /&gt;
=== Mods and Missions ===&lt;br /&gt;
&lt;br /&gt;
Multiplayer missions automagically download on connecting to the server so no need to put them here.  I&amp;#039;ll link funky SP and any mission specific addons here.&lt;br /&gt;
&lt;br /&gt;
== Useful Tools ==&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/tools/objectbrowser.zip| Vehicle &amp;amp; Weapons Browser] A very funky all-the-toys in game browser&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/addons/ArmAstart_v05_Setup.rar| ArmA Start] Useful little launcher tool.  Checks the server is running and shows what missions and addons are needed.  Future version will also check the client addons for compatability.&lt;/div&gt;</summary>
		<author><name>Friznit</name></author>	</entry>

	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=ArmaMods&amp;diff=1906</id>
		<title>ArmaMods</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=ArmaMods&amp;diff=1906"/>
				<updated>2007-03-08T11:25:37Z</updated>
		
		<summary type="html">&lt;p&gt;Friznit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Armed Assault Mods ===&lt;br /&gt;
&lt;br /&gt;
This is a list of mods and addons from the Armed Assault communit which I think are worth having.  I&amp;#039;ll hilight the ones which are included in missions or on the server and therefore need downloading [...is there a way to make a link to automagically collate a list of these somewhere? - Friz].  Client side only mods are optional downloads, usually stuff that improved sounds or graphics.&lt;br /&gt;
&lt;br /&gt;
The best resource for ArmA mods and info is the news site [http://www.armedassault.info/index.php?option=com_frontpage&amp;amp;Itemid=1| Armed Assault Info]&lt;br /&gt;
&lt;br /&gt;
== The Must Haves ==&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/patches/Arma_Euro104Update105.zip| Patch 1.05]  Euro Release is ver 1.04.  This is the update (226 Mb)&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/addons/FDFsoundpack10_install.exe| Sound Pack]  Client side sound upate pack.  Doesn&amp;#039;t replace any of the original files.  *Untested*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Fun Stuff ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/addons/HK_G11_v1.0.zip| HK G11]  Y&amp;#039;know, the caseless ammo one.  I love this gun.&lt;br /&gt;
&lt;br /&gt;
=== Personel ===&lt;br /&gt;
&lt;br /&gt;
I only go in for the really good ones rather than the basic model retextures.  Nothing leaps out and strikes me as really good yet.&lt;br /&gt;
&lt;br /&gt;
=== Wheeled Vehicles ===&lt;br /&gt;
&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
=== Tracked Vehicles ===&lt;br /&gt;
&lt;br /&gt;
C&amp;#039;mon!  Where&amp;#039;s my Challenger 2 already!&lt;br /&gt;
&lt;br /&gt;
=== Flying Stuff ===&lt;br /&gt;
&lt;br /&gt;
There&amp;#039;s an Apache in the works which looks very nice&lt;br /&gt;
&lt;br /&gt;
=== Floaty Stuff ===&lt;br /&gt;
&lt;br /&gt;
Someone&amp;#039;s working on an entire fleet:  carriers, destroyers, cruisers and landing craft.  Should make litoral operations a real possibility.&lt;br /&gt;
&lt;br /&gt;
=== Mods and Missions ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Useful Tools ==&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/tools/objectbrowser.zip| Vehicle &amp;amp; Weapons Browser] A very funky all-the-toys in game browser&lt;br /&gt;
&lt;br /&gt;
[ftp://www.armedassault.info/armad/addons/ArmAstart_v05_Setup.rar| ArmA Start] Useful little launcher tool.  Checks the server is running and shows what missions and addons are needed.  Future version will also check the client addons for compatability.&lt;/div&gt;</summary>
		<author><name>Friznit</name></author>	</entry>

	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=Operation_Flashpoint&amp;diff=1905</id>
		<title>Operation Flashpoint</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=Operation_Flashpoint&amp;diff=1905"/>
				<updated>2007-03-08T10:51:23Z</updated>
		
		<summary type="html">&lt;p&gt;Friznit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Games]]&lt;br /&gt;
[[Image:littlebird.jpg|thumb|right|200px|Er, think we supposed to be inside the chopper?]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
Armed Assault is very like it&amp;#039;s older sybling Op Flashpoint and so for 5punky purposes we&amp;#039;ve lumped them together. It&amp;#039;s played only occasionally on 5punk, but there is sometimes a resurgance of interest.  A modern era FPS, ArmA focuses on low level tactical combat at section, platoon and company level.  With a strong emphasis on combined arms cooperation, the player can get in and use any vehicle, weapon or gun emplacement on the battlefield.  Missions are hugely varied and a powerful yet easy to use mission design tool allow simple missions to be created very quickly.&lt;br /&gt;
&lt;br /&gt;
==The Juicy Bits==&lt;br /&gt;
All the missions take place on one large island so there is no &amp;#039;tunnelling&amp;#039; down a path chosen by the mission designer.  There a numerous ways to complete an objective and the open ended format makes replaying the single player game very rewarding.  The active community continues to churn out addons, graphical and sound updates that breathe new life into the game.  Coop mode is excellent fun and takes a certain amount of skill, thought and planning to achieve mission success.  Or we just race tractors round running everyone over.&lt;br /&gt;
&lt;br /&gt;
==The Crusty Bits==&lt;br /&gt;
The new server browser, whilst improved from the original Gamespy driven one in OFP, still leaves a lot to be desired.  By far the most significant change though is the ability to join a game in progress, which will revolutionise coop play.  There is also an as yet little understood Persistent=1 Modifier in the server ini file, which indicates that there may be potential for running persistent battlefield servers in the future.  Although fairly pretty, the graphics and animations are a little dodgy and the physics are not what we have come to expect with more recent games.  It would have been nice to see a destructable environment too - no craters here and buildings collapse rather unconvincingly.  Voice acting is utterly terrible.&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
If you want a slightly slower paced FPS with lots and lots of toys where you have time to really think and work as a team, rather than suffering from the &amp;quot;run, run, run, death, rinse and repeat&amp;quot;, then ArmA is worth a go.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/viewtopic.php?t=2726 OFP Guide on the 5punk forums]&lt;br /&gt;
&lt;br /&gt;
==Players with this game==&lt;br /&gt;
&amp;lt;!-- Please add your 5punk Username with a link to your 5punk profile below this line.  Please attempt to keep the list in Alphabetical order for ease of browsing.  Links should be formatted as *[http://5punk.co.uk/your_profile/ [SPACE] Your name] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=226 Dog Pants]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=84 Dr. Kitteny Berk]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=256 FatherJack]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=366 Friznit]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=106 Ty aka Sir Die Aloty]&lt;/div&gt;</summary>
		<author><name>Friznit</name></author>	</entry>

	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=Operation_Flashpoint&amp;diff=1904</id>
		<title>Operation Flashpoint</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=Operation_Flashpoint&amp;diff=1904"/>
				<updated>2007-03-08T10:50:34Z</updated>
		
		<summary type="html">&lt;p&gt;Friznit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Games]]&lt;br /&gt;
[[Image:littlebird.jpg|thumb|right|160px|Er, think we supposed to be inside the chopper?]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
Armed Assault is very like it&amp;#039;s older sybling Op Flashpoint and so for 5punky purposes we&amp;#039;ve lumped them together. It&amp;#039;s played only occasionally on 5punk, but there is sometimes a resurgance of interest.  A modern era FPS, ArmA focuses on low level tactical combat at section, platoon and company level.  With a strong emphasis on combined arms cooperation, the player can get in and use any vehicle, weapon or gun emplacement on the battlefield.  Missions are hugely varied and a powerful yet easy to use mission design tool allow simple missions to be created very quickly.&lt;br /&gt;
&lt;br /&gt;
==The Juicy Bits==&lt;br /&gt;
All the missions take place on one large island so there is no &amp;#039;tunnelling&amp;#039; down a path chosen by the mission designer.  There a numerous ways to complete an objective and the open ended format makes replaying the single player game very rewarding.  The active community continues to churn out addons, graphical and sound updates that breathe new life into the game.  Coop mode is excellent fun and takes a certain amount of skill, thought and planning to achieve mission success.  Or we just race tractors round running everyone over.&lt;br /&gt;
&lt;br /&gt;
==The Crusty Bits==&lt;br /&gt;
The new server browser, whilst improved from the original Gamespy driven one in OFP, still leaves a lot to be desired.  By far the most significant change though is the ability to join a game in progress, which will revolutionise coop play.  There is also an as yet little understood Persistent=1 Modifier in the server ini file, which indicates that there may be potential for running persistent battlefield servers in the future.  Although fairly pretty, the graphics and animations are a little dodgy and the physics are not what we have come to expect with more recent games.  It would have been nice to see a destructable environment too - no craters here and buildings collapse rather unconvincingly.  Voice acting is utterly terrible.&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
If you want a slightly slower paced FPS with lots and lots of toys where you have time to really think and work as a team, rather than suffering from the &amp;quot;run, run, run, death, rinse and repeat&amp;quot;, then ArmA is worth a go.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/viewtopic.php?t=2726 OFP Guide on the 5punk forums]&lt;br /&gt;
&lt;br /&gt;
==Players with this game==&lt;br /&gt;
&amp;lt;!-- Please add your 5punk Username with a link to your 5punk profile below this line.  Please attempt to keep the list in Alphabetical order for ease of browsing.  Links should be formatted as *[http://5punk.co.uk/your_profile/ [SPACE] Your name] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=226 Dog Pants]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=84 Dr. Kitteny Berk]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=256 FatherJack]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=366 Friznit]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=106 Ty aka Sir Die Aloty]&lt;/div&gt;</summary>
		<author><name>Friznit</name></author>	</entry>

	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=File:Littlebird.jpg&amp;diff=1903</id>
		<title>File:Littlebird.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=File:Littlebird.jpg&amp;diff=1903"/>
				<updated>2007-03-08T10:49:06Z</updated>
		
		<summary type="html">&lt;p&gt;Friznit: ArmA Littlebird&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ArmA Littlebird&lt;/div&gt;</summary>
		<author><name>Friznit</name></author>	</entry>

	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=Operation_Flashpoint&amp;diff=1902</id>
		<title>Operation Flashpoint</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=Operation_Flashpoint&amp;diff=1902"/>
				<updated>2007-03-08T10:45:32Z</updated>
		
		<summary type="html">&lt;p&gt;Friznit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Games]]&lt;br /&gt;
[[Image:Sotw.jpg|thumb|right|160px|Snipers.  Masters of stealth.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:http://www.armedassault.info/pics/news/hepcat_marpat_fin1s.jpg&lt;br /&gt;
|thumb|right|160px|Snipers.  Masters of stealth.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
Armed Assault is very like it&amp;#039;s older sybling Op Flashpoint and so for 5punky purposes we&amp;#039;ve lumped them together. It&amp;#039;s played only occasionally on 5punk, but there is sometimes a resurgance of interest.  A modern era FPS, ArmA focuses on low level tactical combat at section, platoon and company level.  With a strong emphasis on combined arms cooperation, the player can get in and use any vehicle, weapon or gun emplacement on the battlefield.  Missions are hugely varied and a powerful yet easy to use mission design tool allow simple missions to be created very quickly.&lt;br /&gt;
&lt;br /&gt;
==The Juicy Bits==&lt;br /&gt;
All the missions take place on one large island so there is no &amp;#039;tunnelling&amp;#039; down a path chosen by the mission designer.  There a numerous ways to complete an objective and the open ended format makes replaying the single player game very rewarding.  The active community continues to churn out addons, graphical and sound updates that breathe new life into the game.  Coop mode is excellent fun and takes a certain amount of skill, thought and planning to achieve mission success.  Or we just race tractors round running everyone over.&lt;br /&gt;
&lt;br /&gt;
==The Crusty Bits==&lt;br /&gt;
The new server browser, whilst improved from the original Gamespy driven one in OFP, still leaves a lot to be desired.  By far the most significant change though is the ability to join a game in progress, which will revolutionise coop play.  There is also an as yet little understood Persistent=1 Modifier in the server ini file, which indicates that there may be potential for running persistent battlefield servers in the future.  Although fairly pretty, the graphics and animations are a little dodgy and the physics are not what we have come to expect with more recent games.  It would have been nice to see a destructable environment too - no craters here and buildings collapse rather unconvincingly.  Voice acting is utterly terrible.&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
If you want a slightly slower paced FPS with lots and lots of toys where you have time to really think and work as a team, rather than suffering from the &amp;quot;run, run, run, death, rinse and repeat&amp;quot;, then ArmA is worth a go.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/viewtopic.php?t=2726 OFP Guide on the 5punk forums]&lt;br /&gt;
&lt;br /&gt;
==Players with this game==&lt;br /&gt;
&amp;lt;!-- Please add your 5punk Username with a link to your 5punk profile below this line.  Please attempt to keep the list in Alphabetical order for ease of browsing.  Links should be formatted as *[http://5punk.co.uk/your_profile/ [SPACE] Your name] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=226 Dog Pants]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=84 Dr. Kitteny Berk]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=256 FatherJack]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=366 Friznit]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=106 Ty aka Sir Die Aloty]&lt;/div&gt;</summary>
		<author><name>Friznit</name></author>	</entry>

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