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		<id>https://www.5punk.co.uk/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=82.110.109.208</id>
		<title>5punk Wiki - User contributions [en]</title>
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		<updated>2026-04-12T10:34:25Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=Operation_Flashpoint&amp;diff=1953</id>
		<title>Operation Flashpoint</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=Operation_Flashpoint&amp;diff=1953"/>
				<updated>2007-03-30T09:29:48Z</updated>
		
		<summary type="html">&lt;p&gt;82.110.109.208: /* Conclusion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Games]]&lt;br /&gt;
[[Image:littlebird.jpg|thumb|right|200px|Er, think we supposed to be inside the chopper?]]&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
Armed Assault is very like it&amp;#039;s older sybling Op Flashpoint and so for 5punky purposes we&amp;#039;ve lumped them together. It&amp;#039;s played only occasionally on 5punk, but there is sometimes a resurgance of interest.  A modern era FPS, ArmA focuses on low level tactical combat at section, platoon and company level.  With a strong emphasis on combined arms cooperation, the player can get in and use any vehicle, weapon or gun emplacement on the battlefield.  Missions are hugely varied and a powerful yet easy to use mission design tool allow simple missions to be created very quickly.&lt;br /&gt;
&lt;br /&gt;
==The Juicy Bits==&lt;br /&gt;
All the missions take place on one large island so there is no &amp;#039;tunnelling&amp;#039; down a path chosen by the mission designer.  There a numerous ways to complete an objective and the open ended format makes replaying the single player game very rewarding.  The active community continues to churn out addons, graphical and sound updates that breathe new life into the game.  Coop mode is excellent fun and takes a certain amount of skill, thought and planning to achieve mission success.  Or we just race tractors round running everyone over.&lt;br /&gt;
&lt;br /&gt;
==The Crusty Bits==&lt;br /&gt;
The new server browser, whilst improved from the original Gamespy driven one in OFP, still leaves a lot to be desired.  By far the most significant change though is the ability to join a game in progress, which will revolutionise coop play.  There is also an as yet little understood Persistent=1 Modifier in the server ini file, which indicates that there may be potential for running persistent battlefield servers in the future.  Although fairly pretty, the graphics and animations are a little dodgy and the physics are not what we have come to expect with more recent games.  It would have been nice to see a destructable environment too - no craters here and buildings collapse rather unconvincingly.  Voice acting is utterly terrible.&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
If you want a slightly slower paced FPS with lots and lots of toys where you have time to really think and work as a team, rather than suffering from the &amp;quot;run, run, run, death, rinse and repeat&amp;quot;, then ArmA is worth a go.&lt;br /&gt;
&lt;br /&gt;
Have a look at the [[http://www.5punk.co.uk/wiki/index.php?title=ArmaMods 5punk Approved Mods]]&lt;br /&gt;
&lt;br /&gt;
==Friz Tips==&lt;br /&gt;
&lt;br /&gt;
Startup parameters:&lt;br /&gt;
&lt;br /&gt;
Syntax: x:\ArmA\arma.exe -param1 -param2 - param3&lt;br /&gt;
&lt;br /&gt;
-nosplash : faster startup&lt;br /&gt;
&lt;br /&gt;
-mod=@modfolder&lt;br /&gt;
&lt;br /&gt;
@modfolder is a folder in ArmA root with all the 3rd party addons you download.  Keeps them nice and separate from the original addons folders.  You can have any number of addon folders if you want to keep them all apart.  Just use -mod=@modfolder1; @modfolder2; etc.&lt;br /&gt;
&lt;br /&gt;
Tips for improving performance.  I reckon these settings are the best for performance vs quality.&lt;br /&gt;
&lt;br /&gt;
Quality:  Very High&lt;br /&gt;
Vis: 4000m&lt;br /&gt;
Res: Max (dropping it increased framerate ofc, but I&amp;#039;m a sucker for high res)&lt;br /&gt;
&lt;br /&gt;
Terrain: High&lt;br /&gt;
Objects: High&lt;br /&gt;
Texture: Normal&lt;br /&gt;
Shading: Normal&lt;br /&gt;
Postpro: Low&lt;br /&gt;
Anisotrop: Low&lt;br /&gt;
Shadow: Low&lt;br /&gt;
AA: Low&lt;br /&gt;
Blood: High&lt;br /&gt;
&lt;br /&gt;
AA and Anistropic set too high makes it go all gooey and looks a bit shit.  I sometimes have to drop the terrain detail down a bit if I&amp;#039;ve got a lot of objects on screen in a heavily wooded area (tree detail is amazing but eats framerate).&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/viewtopic.php?t=2726 OFP Guide on the 5punk forums]&lt;br /&gt;
&lt;br /&gt;
==Players with this game==&lt;br /&gt;
&amp;lt;!-- Please add your 5punk Username with a link to your 5punk profile below this line.  Please attempt to keep the list in Alphabetical order for ease of browsing.  Links should be formatted as *[http://5punk.co.uk/your_profile/ [SPACE] Your name] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=226 Dog Pants]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=84 Dr. Kitteny Berk]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=256 FatherJack]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=366 Friznit]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=106 Ty aka Sir Die Aloty]&lt;/div&gt;</summary>
		<author><name>82.110.109.208</name></author>	</entry>

	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=Operation_Flashpoint&amp;diff=1952</id>
		<title>Operation Flashpoint</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=Operation_Flashpoint&amp;diff=1952"/>
				<updated>2007-03-30T09:22:05Z</updated>
		
		<summary type="html">&lt;p&gt;82.110.109.208: /* Friz Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Games]]&lt;br /&gt;
[[Image:littlebird.jpg|thumb|right|200px|Er, think we supposed to be inside the chopper?]]&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
Armed Assault is very like it&amp;#039;s older sybling Op Flashpoint and so for 5punky purposes we&amp;#039;ve lumped them together. It&amp;#039;s played only occasionally on 5punk, but there is sometimes a resurgance of interest.  A modern era FPS, ArmA focuses on low level tactical combat at section, platoon and company level.  With a strong emphasis on combined arms cooperation, the player can get in and use any vehicle, weapon or gun emplacement on the battlefield.  Missions are hugely varied and a powerful yet easy to use mission design tool allow simple missions to be created very quickly.&lt;br /&gt;
&lt;br /&gt;
==The Juicy Bits==&lt;br /&gt;
All the missions take place on one large island so there is no &amp;#039;tunnelling&amp;#039; down a path chosen by the mission designer.  There a numerous ways to complete an objective and the open ended format makes replaying the single player game very rewarding.  The active community continues to churn out addons, graphical and sound updates that breathe new life into the game.  Coop mode is excellent fun and takes a certain amount of skill, thought and planning to achieve mission success.  Or we just race tractors round running everyone over.&lt;br /&gt;
&lt;br /&gt;
==The Crusty Bits==&lt;br /&gt;
The new server browser, whilst improved from the original Gamespy driven one in OFP, still leaves a lot to be desired.  By far the most significant change though is the ability to join a game in progress, which will revolutionise coop play.  There is also an as yet little understood Persistent=1 Modifier in the server ini file, which indicates that there may be potential for running persistent battlefield servers in the future.  Although fairly pretty, the graphics and animations are a little dodgy and the physics are not what we have come to expect with more recent games.  It would have been nice to see a destructable environment too - no craters here and buildings collapse rather unconvincingly.  Voice acting is utterly terrible.&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
If you want a slightly slower paced FPS with lots and lots of toys where you have time to really think and work as a team, rather than suffering from the &amp;quot;run, run, run, death, rinse and repeat&amp;quot;, then ArmA is worth a go.&lt;br /&gt;
&lt;br /&gt;
Have a look at the [http://www.5punk.co.uk/wiki/index.php?title=ArmaMods| 5punk Arma Mods List]&lt;br /&gt;
&lt;br /&gt;
==Friz Tips==&lt;br /&gt;
&lt;br /&gt;
Startup parameters:&lt;br /&gt;
&lt;br /&gt;
Syntax: x:\ArmA\arma.exe -param1 -param2 - param3&lt;br /&gt;
&lt;br /&gt;
-nosplash : faster startup&lt;br /&gt;
&lt;br /&gt;
-mod=@modfolder&lt;br /&gt;
&lt;br /&gt;
@modfolder is a folder in ArmA root with all the 3rd party addons you download.  Keeps them nice and separate from the original addons folders.  You can have any number of addon folders if you want to keep them all apart.  Just use -mod=@modfolder1; @modfolder2; etc.&lt;br /&gt;
&lt;br /&gt;
Tips for improving performance.  I reckon these settings are the best for performance vs quality.&lt;br /&gt;
&lt;br /&gt;
Quality:  Very High&lt;br /&gt;
Vis: 4000m&lt;br /&gt;
Res: Max (dropping it increased framerate ofc, but I&amp;#039;m a sucker for high res)&lt;br /&gt;
&lt;br /&gt;
Terrain: High&lt;br /&gt;
Objects: High&lt;br /&gt;
Texture: Normal&lt;br /&gt;
Shading: Normal&lt;br /&gt;
Postpro: Low&lt;br /&gt;
Anisotrop: Low&lt;br /&gt;
Shadow: Low&lt;br /&gt;
AA: Low&lt;br /&gt;
Blood: High&lt;br /&gt;
&lt;br /&gt;
AA and Anistropic set too high makes it go all gooey and looks a bit shit.  I sometimes have to drop the terrain detail down a bit if I&amp;#039;ve got a lot of objects on screen in a heavily wooded area (tree detail is amazing but eats framerate).&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/viewtopic.php?t=2726 OFP Guide on the 5punk forums]&lt;br /&gt;
&lt;br /&gt;
==Players with this game==&lt;br /&gt;
&amp;lt;!-- Please add your 5punk Username with a link to your 5punk profile below this line.  Please attempt to keep the list in Alphabetical order for ease of browsing.  Links should be formatted as *[http://5punk.co.uk/your_profile/ [SPACE] Your name] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=226 Dog Pants]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=84 Dr. Kitteny Berk]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=256 FatherJack]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=366 Friznit]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=106 Ty aka Sir Die Aloty]&lt;/div&gt;</summary>
		<author><name>82.110.109.208</name></author>	</entry>

	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=Operation_Flashpoint&amp;diff=1901</id>
		<title>Operation Flashpoint</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=Operation_Flashpoint&amp;diff=1901"/>
				<updated>2007-03-08T10:43:21Z</updated>
		
		<summary type="html">&lt;p&gt;82.110.109.208: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Games]]&lt;br /&gt;
[[Image:Sotw.jpg|thumb|right|160px|Snipers.  Masters of stealth.]]&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
Armed Assault is very like it&amp;#039;s older sybling Op Flashpoint and so for 5punky purposes we&amp;#039;ve lumped them together. It&amp;#039;s played only occasionally on 5punk, but there is sometimes a resurgance of interest.  A modern era FPS, ArmA focuses on low level tactical combat at section, platoon and company level.  With a strong emphasis on combined arms cooperation, the player can get in and use any vehicle, weapon or gun emplacement on the battlefield.  Missions are hugely varied and a powerful yet easy to use mission design tool allow simple missions to be created very quickly.&lt;br /&gt;
&lt;br /&gt;
==The Juicy Bits==&lt;br /&gt;
All the missions take place on one large island so there is no &amp;#039;tunnelling&amp;#039; down a path chosen by the mission designer.  There a numerous ways to complete an objective and the open ended format makes replaying the single player game very rewarding.  The active community continues to churn out addons, graphical and sound updates that breathe new life into the game.  Coop mode is excellent fun and takes a certain amount of skill, thought and planning to achieve mission success.  Or we just race tractors round running everyone over.&lt;br /&gt;
&lt;br /&gt;
==The Crusty Bits==&lt;br /&gt;
The new server browser, whilst improved from the original Gamespy driven one in OFP, still leaves a lot to be desired.  By far the most significant change though is the ability to join a game in progress, which will revolutionise coop play.  There is also an as yet little understood Persistent=1 Modifier in the server ini file, which indicates that there may be potential for running persistent battlefield servers in the future.  Although fairly pretty, the graphics and animations are a little dodgy and the physics are not what we have come to expect with more recent games.  It would have been nice to see a destructable environment too - no craters here and buildings collapse rather unconvincingly.  Voice acting is utterly terrible.&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
If you want a slightly slower paced FPS with lots and lots of toys where you have time to really think and work as a team, rather than suffering from the &amp;quot;run, run, run, death, rinse and repeat&amp;quot;, then ArmA is worth a go.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/viewtopic.php?t=2726 OFP Guide on the 5punk forums]&lt;br /&gt;
&lt;br /&gt;
==Players with this game==&lt;br /&gt;
&amp;lt;!-- Please add your 5punk Username with a link to your 5punk profile below this line.  Please attempt to keep the list in Alphabetical order for ease of browsing.  Links should be formatted as *[http://5punk.co.uk/your_profile/ [SPACE] Your name] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=226 Dog Pants]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=84 Dr. Kitteny Berk]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=256 FatherJack]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=366 Friznit]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=106 Ty aka Sir Die Aloty]&lt;/div&gt;</summary>
		<author><name>82.110.109.208</name></author>	</entry>

	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=Operation_Flashpoint&amp;diff=1900</id>
		<title>Operation Flashpoint</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=Operation_Flashpoint&amp;diff=1900"/>
				<updated>2007-03-08T10:42:30Z</updated>
		
		<summary type="html">&lt;p&gt;82.110.109.208: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Games]]&lt;br /&gt;
[[Image:Sotw.jpg|thumb|right|160px|Snipers.  Masters of stealth.]]&lt;br /&gt;
[[Image:http://www.armedassault.info/pics/news/hepcat_marpat_fin1s.jpg|thumb|right|160px|Shiny]]&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
Armed Assault is very like it&amp;#039;s older sybling Op Flashpoint and so for 5punky purposes we&amp;#039;ve lumped them together. It&amp;#039;s played only occasionally on 5punk, but there is sometimes a resurgance of interest.  A modern era FPS, ArmA focuses on low level tactical combat at section, platoon and company level.  With a strong emphasis on combined arms cooperation, the player can get in and use any vehicle, weapon or gun emplacement on the battlefield.  Missions are hugely varied and a powerful yet easy to use mission design tool allow simple missions to be created very quickly.&lt;br /&gt;
&lt;br /&gt;
==The Juicy Bits==&lt;br /&gt;
All the missions take place on one large island so there is no &amp;#039;tunnelling&amp;#039; down a path chosen by the mission designer.  There a numerous ways to complete an objective and the open ended format makes replaying the single player game very rewarding.  The active community continues to churn out addons, graphical and sound updates that breathe new life into the game.  Coop mode is excellent fun and takes a certain amount of skill, thought and planning to achieve mission success.  Or we just race tractors round running everyone over.&lt;br /&gt;
&lt;br /&gt;
==The Crusty Bits==&lt;br /&gt;
The new server browser, whilst improved from the original Gamespy driven one in OFP, still leaves a lot to be desired.  By far the most significant change though is the ability to join a game in progress, which will revolutionise coop play.  There is also an as yet little understood Persistent=1 Modifier in the server ini file, which indicates that there may be potential for running persistent battlefield servers in the future.  Although fairly pretty, the graphics and animations are a little dodgy and the physics are not what we have come to expect with more recent games.  It would have been nice to see a destructable environment too - no craters here and buildings collapse rather unconvincingly.  Voice acting is utterly terrible.&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
If you want a slightly slower paced FPS with lots and lots of toys where you have time to really think and work as a team, rather than suffering from the &amp;quot;run, run, run, death, rinse and repeat&amp;quot;, then ArmA is worth a go.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/viewtopic.php?t=2726 OFP Guide on the 5punk forums]&lt;br /&gt;
&lt;br /&gt;
==Players with this game==&lt;br /&gt;
&amp;lt;!-- Please add your 5punk Username with a link to your 5punk profile below this line.  Please attempt to keep the list in Alphabetical order for ease of browsing.  Links should be formatted as *[http://5punk.co.uk/your_profile/ [SPACE] Your name] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=226 Dog Pants]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=84 Dr. Kitteny Berk]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=256 FatherJack]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=366 Friznit]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=106 Ty aka Sir Die Aloty]&lt;/div&gt;</summary>
		<author><name>82.110.109.208</name></author>	</entry>

	<entry>
		<id>https://www.5punk.co.uk/wiki/index.php?title=Operation_Flashpoint&amp;diff=1664</id>
		<title>Operation Flashpoint</title>
		<link rel="alternate" type="text/html" href="https://www.5punk.co.uk/wiki/index.php?title=Operation_Flashpoint&amp;diff=1664"/>
				<updated>2006-10-06T11:41:55Z</updated>
		
		<summary type="html">&lt;p&gt;82.110.109.208: /* Players with this game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Games]]&lt;br /&gt;
[[Image:Sotw.jpg|thumb|right|160px|Snipers.  Masters of stealth.]]&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
Op Flashpoint is played only occasionally on 5punk, but there is occasionally a resurgance of interest.  A modern era FPS, OPF focuses on low level tactical combat at section, platoon and company level.  With a strong emphasis on combined arms cooperation, the player can get in and use any vehicle, weapon or gun emplacement on the battlefield.  Missions are hugely varied and a powerful yet easy to use mission design tool allow simple missions to be created very quickly.&lt;br /&gt;
&lt;br /&gt;
==The Juicy Bits==&lt;br /&gt;
All the missions take place on large islands so there is no &amp;#039;tunnelling&amp;#039; down a path chosen by the mission designer.  There a numerous ways to complete an objective and the open ended format makes replaying the single player game very rewarding.  The active community continues to churn out addons, graphical and sound updates that breathe new life into the game.  Coop mode is excellent fun and takes a certain amount of skill, thought and planning to achieve mission success.&lt;br /&gt;
&lt;br /&gt;
==The Crusty Bits==&lt;br /&gt;
The server browser is based on Gamespy and is therefore pretty shitty.  There is also no way to join a multiplayer game in progress which is particularly frustrating in longer coop games.  Also, being an older game the graphics are a little dated (although servicable) and things such as clipping and physics are not what we have come to expect with more recent games.&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
If you want a slightly slower paced FPS with lots and lots of toys where you have time to really think and work as a team, rather than suffering from the &amp;quot;run, run, run, death, rinse and repeat&amp;quot;, then OFP is worth a go.  There is a comprehensive guide to getting the game installed and set up ready for the the Bukkake server on the 5punk forum.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/viewtopic.php?t=2726 OFP Guide on the 5punk forums]&lt;br /&gt;
&lt;br /&gt;
==Players with this game==&lt;br /&gt;
&amp;lt;!-- Please add your 5punk Username with a link to your 5punk profile below this line.  Please attempt to keep the list in Alphabetical order for ease of browsing.  Links should be formatted as *[http://5punk.co.uk/your_profile/ [SPACE] Your name] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=226 Dog Pants]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=84 Dr. Kitteny Berk]&lt;br /&gt;
*[http://www.5punk.co.uk/phpbb/profile.php?mode=viewprofile&amp;amp;u=366 Friznit]&lt;/div&gt;</summary>
		<author><name>82.110.109.208</name></author>	</entry>

	</feed>