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Premium 'Day One Advantage' heading to CoD: World at War
Posted: September 17th, 2008, 7:00
by News Reader
Premium 'Day One Advantage' heading to CoD: World at War
Filed under:
PC,
Sony PlayStation 3,
Nintendo Wii,
Microsoft Xbox 360,
First Person Shooters,
Online
"The average Call of Duty player has spent nearly five full 24-hour days of their lives online since purchasing the game," said Activision Publishing CEO Mike Griffith at the company's Analyst Day. An impressive feat, but one that leads to, as Griffith pointed out, "opportunities to monetize online gameplay." Time is money, as they say.
Edge Online reports the
Call of Duty publisher will place higher priority on downloadable content for the upcoming Treyarch-developed installment,
World at War, promising three times as much content and an ominously titled "premium" offering called "Day One Advantage." According to
Alt + F4, this "advantage" manifests in online experience points being earned faster by paying players. If the game follows
Call of Duty 4's online model and doles out better equipment at higher experience levels, the DLC will essentially give less thrifty gamers a headstart in the game's early days.
We've contacted Activision (and
Michael Phelps) to confirm this information. Not that we're worried, since Griffith assured everybody that
World at War would be "Treyarch's highest-quality game ever."
Phew.
[
Update:
Treyarch Community Manager JD took to the webs to clarify rampant rumors regarding this "Day One Advantage" - it's not a way to earn experience quicker; it's not a DLC pack available on "day one" ("we are putting absolutely all of the content we can onto the disc"); and it's not a free backrub from the developers at Treyarch. Instead, it's "immediate access to a high-level rifle (for pre-orders) or LMG (for collector's edition) that other players will have to unlock via ranking up in multiplayer."]
Source -- Edge Online
Source -- Alt + F4
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Author: Ludwig Kietzmann
Category: ActivisionActivision-BlizzardCall-of-DutyCall-of-Duty-World-At-WarDLCFPSWorld-at-War
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Source: Joystiq
Description: Joystiq

Posted: September 17th, 2008, 7:06
by Dr. kitteny berk
I was about to get angry, but then I read the edit.
yay pre-order bonuses.
Posted: September 17th, 2008, 7:11
by Lateralus
Dr. kitteny berk wrote:I was about to get angry, but then I read the edit.
yay pre-order bonuses.
Hurrah.
Posted: September 17th, 2008, 7:14
by Dog Pants
Sounds fair enough to me. I'll still be waiting to see if it's 5punky good though.
Posted: September 17th, 2008, 7:16
by Dr. kitteny berk
Dog Pants wrote:Sounds fair enough to me. I'll still be waiting to see if it's 5punky good though.
It has flamethrowers. It's 5punky good.
Posted: September 17th, 2008, 8:00
by Hehulk
Dr. kitteny berk wrote:It has flamethrowers. It's 5punky good.
So does teef...
Posted: September 17th, 2008, 8:04
by Dr. kitteny berk
That was 5punky good until they changed it.
Posted: September 17th, 2008, 8:53
by Mr. Johnson
out of interest; where did you pre-order yours?
Posted: September 17th, 2008, 8:56
by Dr. kitteny berk
Game, I've fallen out with play for pre-orders, and I don't trust amazon so much.
Posted: September 17th, 2008, 9:10
by amblin
.
Posted: September 17th, 2008, 9:14
by Dr. kitteny berk
amblin wrote:So if you pre-order the premium edition, you get both the rifle and LMG? Hmm...
hmmn
I'm hoping that's the case, I couldn't care less about an LMG, but if the CoD:WaW collector's edition is anything like the CoD4 CE, I'm buying the shiny one.
Posted: September 17th, 2008, 9:15
by Dog Pants
What's shiny about it? Early weapons unlocks aren't a great incentive for me because we played COD4 that often I'd probably have them in a few weeks anyway.
Posted: September 17th, 2008, 9:18
by Dr. kitteny berk
in the case of CoD4, the SAS docus that came with it have kept me amused many times when my network is too congested to watch stuff.
Posted: September 17th, 2008, 9:20
by Dog Pants
That's the good kind of shiny. T-shirts and key rings and massive boxes that take up space actually put me off special editions.
Posted: September 17th, 2008, 9:30
by Dr. kitteny berk
Dog Pants wrote:That's the good kind of shiny. T-shirts and key rings and massive boxes that take up space actually put me off special editions.

kinda.
I'm letting clear sky and fallout 3 off though, just because both are fucking awesome. wouldn't buy say, a half life or cod massive tin, but a few games I'll give some extra for some cool, but useless crap.
oh, and keyrings are good, i like spangly things around my wallet/weapons.
Posted: September 17th, 2008, 9:45
by Dog Pants
Dr. kitteny berk wrote:oh, and keyrings are good, i like spangly things around my genitals.
Fix'd
Posted: September 17th, 2008, 9:46
by Dr. kitteny berk

s'true

Posted: September 17th, 2008, 11:34
by buzzmong
It's a nice gesture, but quite frankly, if the game is good, I suspect it won't take more than a few sessions to get to the weapon level anyway.
Hopefully they've got higher ranking than CoD4 which I think playing normally (not cheating like Chicken) we found level 55 was available in about 18/20 hours?
Posted: September 17th, 2008, 11:38
by Dr. kitteny berk
I think CoD4 got it about right really.
Takes a bit of playing to get to max, but it doesn't leave anyone massively ahead of others, like, say, BEEF, where casual players were left basically unarmed against people who put 500 hours in.
an online account wouldn't go amiss though, save fucking about backing up the players folder.
Posted: September 17th, 2008, 12:20
by mrbobbins
I still havn't got to 55 and have played a fair bit, don't feel at a disadvantage though.
I was going to pre-order anyway so may consider this if it's not too pricey