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Hexcells Infinite

Posted: August 28th, 2014, 16:57
by Dog Pants
This comes out on Monday, and it's the developer's solution to people asking him to make more levels for the brilliant but all too short Hexcells and Hexcells plus. He's adding a bunch more designed levels and the option to generate them from either a random seed or the date. This has made me think of two things:

1) You should buy this, it's the best puzzle game I've played in years.
2) We should have some friendly competition in this thread on the date seed levels, since it's like a daily challenge.

So now you have plenty of warning. Check out its predecessors on Steam first if need be.

Re: Hexcells Infinite

Posted: September 1st, 2014, 16:51
by Dog Pants
Woo! It's out, it's good.

01092014: 12:19

Re: Hexcells Infinite

Posted: September 2nd, 2014, 17:30
by Dog Pants
02092014: 4:18

Re: Hexcells Infinite

Posted: September 2nd, 2014, 18:36
by HereComesPete
Keep going doggers, someone else might even buy it and play it! This way, you keep winning the daily challenge too... :P

Re: Hexcells Infinite

Posted: September 2nd, 2014, 18:46
by Dog Pants
I AM TEH WINNARZ!!1!

Re: Hexcells Infinite

Posted: October 31st, 2014, 11:59
by Joose
I CHALLENGE THEE!

31102014: 7:50 (although I had to go answer the door at one point)

I am not good at this game. For some reason the simple concept of click left to mark, clight right to clear keeps getting backwards in my brain.

Re: Hexcells Infinite

Posted: October 31st, 2014, 12:23
by Dog Pants
There's a little mouse icon on the main menu that reverses the buttons. Apparently you're not the only person to have that problem.

Also woo for someone else buying this awesome game!

Re: Hexcells Infinite

Posted: October 31st, 2014, 16:39
by Dog Pants
Oof, 13:51. With no mistakes though, and I had to answer the phone for work.

Re: Hexcells Infinite

Posted: November 1st, 2014, 10:44
by Dog Pants
7:33 today.

Re: Hexcells Infinite

Posted: November 1st, 2014, 13:02
by Joose
Oof, 7:58. So close!

Re: Hexcells Infinite

Posted: November 2nd, 2014, 18:31
by Dog Pants
8:19 for today's, but I made one mistake.

Re: Hexcells Infinite

Posted: November 2nd, 2014, 18:47
by Joose
I got many mistakes and gave up. Too brain frazzled today.

Re: Hexcells Infinite

Posted: November 3rd, 2014, 9:09
by Joose
ooh, 1:57!

Re: Hexcells Infinite

Posted: November 3rd, 2014, 17:42
by Dog Pants
Nice time! 2:14 for me.

Re: Hexcells Infinite

Posted: November 4th, 2014, 11:23
by Joose
1:22, zero mistakes! Bloody easy today though.

Re: Hexcells Infinite

Posted: November 4th, 2014, 17:26
by Dog Pants
2:06. Dammit Joose, you're too good for me. I'll get you tomorrow.

Re: Hexcells Infinite

Posted: November 5th, 2014, 8:33
by Joose
Ooof, 6:39 and 8 mistakes. I was not awake enough for that. Quite a big scary one compared to the last couple of days.

Re: Hexcells Infinite

Posted: November 5th, 2014, 17:39
by Dog Pants
10:01, three mistakes. All of which were because I was being impetuous and not checking which line I was on.

Re: Hexcells Infinite

Posted: November 7th, 2014, 11:25
by Joose
3:39 today. Did we miss yesterday?

Re: Hexcells Infinite

Posted: November 7th, 2014, 13:01
by Dog Pants
I think we did. Hectic day yesterday.