D&D Adventure #2: Green Shell Suit

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Dr. kitteny berk
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Post by Dr. kitteny berk »

Baliame wrote:I'll take a light warhorse for 150 and 3 cure light wounds potions for 150. That's 250g.
Are you sure?
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Post by shot2bits »

before i go with to get my pony i would like to grab

5 trail rations 25sp
1 rope. hempen 1gp

then my pony and related gear will be

warpony 100gp
saddle, riding 10gp
bit and bridle 2gp
5 days worth of feed 25cp

total of 113g25s25c

would that be deducted as 113g27s5c ?
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Post by Grimmie »

shot2bits wrote:total of 113g25s25c
would that be deducted as 113g27s5c ?
Or 115g, 7s, 5c for ease.
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Post by Dog Pants »

Is the horse-buying trip uneventful then? Can I name my horse?
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Post by Grimmie »

Springdell Crossing is a quiet little community of tradespeople that have set up an open bazaar of goods and trade buildings, anything ranging from spices from the burning sands, to light arms and riding mounts.

Right in the centre of the market is a toll bridge that spans a river, and separates the market in two. Of course, to get from one side to the other you have to pay the toll, and this fee is used to maintain the buildings. Murphy's law still applies in the world of Greyhawk, and predictably the horses you want are on the other side of the river, meaning whoever crosses will have to cough up 1 silver.

Fortunately your horses are all reasonably priced, and of good breed, there's a selection of about ten to choose from, all stabled up beneath a canvas awning.

There are even two riding dogs to choose from. One similar to a St. Bernard, and the other looks a bit like an oversized English Bulldog.
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Post by Dog Pants »

Yay! I'll pay my tol and find myself the prettiest horse. If they have a stripy one I'm having it, otherwise I'll find the one which seems to like me the best. Then I'll spend some time getting a saddle and tack fitted and working out how to use it. After that I'll have a wander about and peruse the market. Since I'm taking my time about the horse-related purchases (since I don't know much about horses), I'll stay another night if needed.
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Post by Roman Totale »

Grimmie wrote:There are even two riding dogs to choose from. One similar to a St. Bernard, and the other looks a bit like an oversized English Bulldog.
Do they have any greyhounds?

[media]http://www.youtube.com/watch?v=Qcnxxgt6rO8[/media]
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Post by Grimmie »

Those buying a mount might want to read up on the Handle Animal skill, which you can use to teach your new hoss tricks!
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Post by Dog Pants »

Charisma based? I'm boned then. Even horses don't like me.
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Post by Roman Totale »

Charisma 1d20+15 (I think?)

3,+15 = 18

150 gold for the dog
10 gold for a riding saddle
4 gold for saddlebags

Re saddlebags: how do they affect encumbrance?

Glibberig comes trotting over on a large Saint Bernard type dog.
Glibberig wrote:Look at my dog! My dog is amazing!

Giddy up boy! Hoo yah! Ride em!

Woof woof! Woof woof!
The dog looks somewhat none plussed

Image
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Post by Grimmie »

Dog Pants wrote:Charisma based? I'm boned then. Even horses don't like me.
Ride (Dex) was the one I was thinking of, but Handle Animal is also handy for teaching dogs and such tricks.
I think Orovan's planning on teaching Camilla a trick or two during downtime.
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Post by Grimmie »

Roman Totale wrote:4 gold for saddlebags
e saddlebags: how do they affect encumbrance?
They allow animals to carry stuff. Riding dogs can carry a light load of 100lbs.
http://www.dandwiki.com/wiki/Riding_dog

If anyone's bought a mount, you might want to put its details in a character sheet, or just note them somewhere.
You'll also need to roll for its HP, that's the "Hit dice" entry at the top. It gives the dice combination and then the 'average' roll.

http://www.dandwiki.com/wiki/Riding_dog
http://www.dandwiki.com/wiki/SRD:War_Pony
http://www.dandwiki.com/wiki/SRD:Light_Warhorse
http://www.dandwiki.com/wiki/SRD:Heavy_Warhorse
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Post by Dog Pants »

Bloody hell, it's got more hits than the rest of the party put together.

Roll(3d8)+9:
7,4,1,+9
Total:21

Can I have a zorse?
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Post by Grimmie »

Baliame wrote:I'll take a light warhorse for 150 and 3 cure light wounds potions for 150. That's 250g.
That's 300g. Will you be purchasing a saddle, bridle and feed with that, sir?
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Post by Baliame »

Grimmie wrote: That's 300g. Will you be purchasing a saddle, bridle and feed with that, sir?
Yeah, I wanted to modify that to 2 light potions, that's why I wrote 250g. Anyway, my final is.

1 warhorse for 150g.
1 potion for 50g.
1 (2?) toll(s?) for 1s (2s?).
Saddle, 1 saddlebag, bridle and ~5 portions of feed for x <= 54 g.
= 200 + x g (<= 254).
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Post by Grimmie »

Just the one toll, luckily!
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Post by Grimmie »

Right, anything else or can we wrap up?
Email me your updated character sheets when you're done.
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Post by FatherJack »

Just my question about whether there's anything I can buy to improve my eyesight. A ring/potion of nightvision or something.
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Post by Dog Pants »

Horse bought and geared. I bought up 5 days' feed for on the road and ditched one of the saddlebags because the entry says "saddlebags" (note the plural) which I interpreted to mean it's a single item that hangs over both sides. I've filled one side with grain.

Also, I added an automagic mount section to the Excel character sheet. It works out your mount's load capacity with and without a rider. Turns out I'm a fat bastard, because mine goes from light to medium when I sit on it.

http://www.5punk.co.uk/b3ta/Pants/D&D%2 ... 20V1.2.xls
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Post by Grimmie »

FatherJack wrote:Just my question about whether there's anything I can buy to improve my eyesight. A ring/potion of nightvision or something.
Potions of Darkvision are going for 300gp. A little pricey, but they do allow you to see in total darkness for a whole hour.
Rings of Darkvision cost about 16,000gp, and understandably get snatched up pretty quickly by dungeon delvers.

Otherwise, you can stick with torches, lanterns, or get a spellcaster to cast light on something for you.
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