The First Forumised Shadowrun Adventure™

For games played by men (and women) with beards, such as tabletop RPGs.

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Roman Totale
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Post by Roman Totale »

Chopper wrote:I'm not violent, I'm just passionate about work.
Joose
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Post by Joose »

Mr Tashima takes the box, eagerly, not really paying attention to what you are saying. He looks over the box quickly, and then, before you can stop him, flips open the lid...

I'll let you all have a bit of a panic here, if you want :lol:
Best roll initiatives too, to see the order people do stuff in. Remember that, as Chopper is currently driving the car and therefore oblivious to events, he will be missing out the first round, as if it were an ambush.
Roman Totale
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Post by Roman Totale »

Chopper is currently rocking out to Gary Numan in the front of the car. The privacy window is up so he'll probably be oblivious until something happens.

However, as I have Combat Sense I get a +2 for all surprise rolls. Rolling for Surprise:

Reaction (4) + Intuition (2) + Combat Sense (2) = 8

5,5,5,1,3,6,3,3 = 4 hits

no idea what this actually means though.
deject
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Post by deject »

Right, Initiative 6 roll gets me 3 hits, for 9.

Since we're all in the back of the limo, I'll get within arm's reach so I can hopefully use my Deathtouch spell if needed.

I get the feeling that Joose is just jerking us around a bit.
HereComesPete
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Post by HereComesPete »

he's doing what to you? :shock: :P
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Post by deject »

HereComesPete wrote:he's doing what to you? :shock: :P
:lol: :lol: get out of our beardy thread you spaz!

or even better, make a character and join us!
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Post by HereComesPete »

I was thinking that. I'll wait until your next outing and join you. Might be waiting a while though, slow ass adventurers you lot, even granddad Indiana Jones is faster than this!
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Post by deject »

HereComesPete wrote:I was thinking that. I'll wait until your next outing and join you. Might be waiting a while though, slow ass adventurers you lot, even granddad Indiana Jones is faster than this!
blame:

1) first adventure for most of us
2) doing it on a web forum is somewhat confusing
3) Joose takes forever to give us updates and such
4) ...
5) PROFIT!

I'm quite sure the next one will be much more smooth.
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Post by Dog Pants »

I've no idea what to do if a demon jumps out of this thing, so I suppose I'll just hang on and make ready to bail out.
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Post by Joose »

Yeah, you're right, just messing with you :lol:

As the box opens, he pauses for a second, then reaches in. Looking up at your slightly shocked expressions, he grins a little, and brings out an odd looking white mask (honest, this was in the story waaay before the last SLA thing :) ). Handling it like its about to explode, he takes some thick cloth out of his pocket, wraps the mask in it, and tucks it back into his pocket.

As he is doing this, Leland notices something odd, astrally. As you are not astrally perceiving at the moment, its just a flickering feeling, but its clearly there. As soon as the mask is put away, the feeling fades.

He looks up again and holds out the now open box.
Mr Tashima wrote:The box is yours, what account do you want to be paid into?
He's a lot calmer looking than before, his voice a lot steadier.
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Post by Dog Pants »

We could just use one of our accounts, different one each time, and divvy up the cash after payment. I don't mind using mine - I'm not going far if I try to rip you guys off!
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Post by deject »

That's fine with me dog pants. As long as we all get our money it's all good.
Roman Totale
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Post by Roman Totale »

Chopper wrote:Cool, just make sure Tashima doesn't short change you.
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Post by deject »

Leland decides that calling his mentor mage about the possibility of selling the box is a good plan.

edit: stupid american didn't fully read how extended tests work
Last edited by deject on March 17th, 2008, 8:46, edited 1 time in total.
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Post by deject »

Oh yeah I will make an attempt at healing off some of this stun I have on me. Which reminds me, I have the Quick Healer quality, which gives a +2 dice to any kind of healing involving me, so I should have used another two dice when I healed dog pants. Still, that's not a huge deal anymore really.


Right, Body + Willpower + (2 - 1): 3 hits
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Post by Dog Pants »

Make sure Mr Tashima is dropped off where he wants to be dropped off, within reason, and check that the money has been transferred, then distribute it to t'other two. I'll have a word with my fence (loyalty 1, connection 3) to see if he can get a decent buyer and compare notes with Leland. Finally I'll see about getting healed (well, actually I'll do this as soon as possible). If need be I'll find a back-street quack to do it, but I'm hoping that Leland can help me out over the course of a few days.
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Post by deject »

Well, I can't do any more magical healing stuff for your gunshot. You're probably better off trying to heal them naturally.
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Post by Dog Pants »

Fair enough. Joose, I don't suppose we'll be getting enough xp for me to get some medical skill? Actually, if it's a technical skill I might already have it.
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Post by deject »

I asked him about that earlier and I think we should be getting at least 4x from this one, which is just enough to get a new skill. I'm still trying to decide which skill I should get as I have 3 to choose from and all 3 will probably be useful at one point or another.

I'm thinking about getting Counterspelling, Astral Combat, or the Pistol skill. Astral Combat would be good for dealing with spirits or projecting astrally. Counterspelling is good for combat with other mages, and I can protect other people with it. And of course, Pistol would be good for if I need to make a ranged attack and I don't want to risk the drain.

as a side note, is it just me or are the costs for improving skills just really high? improving a skill has a x2 multiplier, so improving a skill from 2 to 3 will cost like 6xp. That's just going to be a bit ridiculous.
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Post by Dog Pants »

Depends on the rate you get xp.
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