I think I should buy some grenades before we go on this mission. I'll buy a couple Blast/Concussion and a couple Frags. Other than that, I'll meet up with the rest of y'all wherever.
Dog Pants wrote:
Joose, get creating that character! You can start at SCL 9 and have an extra 20 xp. Give me a poke if you need anything, or when you're done.
He's mostly done, just needs the final spit and polish. And, apparently, 20xp spent.
Ive been researching for his character. In other words, ive watched Lock stock and Snatch.
Dirk wrote:Shall we meet at the Gauss station near the crib?
Who have got on this one? IF we can get an idea of numbers I'll give our contact a call and we can discuss strategy en route.
Ooh, the new text colour thing is tres posh.
Also I have spent my xp. I'd originally been saving it up for something flash (literally, I was going to spend it on Ebb Illumination) but instead I've increased some of the "softer" skills - Literacy and Rival Company info. Oh, and a touch more Martial Arts in case I rut out of Flux again. Patns. want me to xfire over the new character sheet? I've bought some bits too.
Joose wrote:I'm all ready to rock! Or stand there smoking cigars whilst you guys do the heavy lifting!
I'll wait for a cue to introduce myself.
Haynes calls:
Haynes wrote:I've had to do a staff reshuffle. One of my squads lost their gunner so Kt'Tr has volunteered to step in. As a replacement I've found you a man after my own heart, a business Op. Trust me, you'll be needing one soon if you don't already. His name's Mr Mammon, I'll get him to meet you in Central for your brief.
The Dept of Subversion lives in the great gold-tinted glass pyramid of HQ. You make your way through the giant lobby with its weapons scanners, handing them in on the way (or staying outside, your choice). A desk clerk directs you to one of the dozens of elevators. Inside the wood-panelled elevator the brass buttons indicate that as well as the hundreds of floors above ground, there are also hundreds more below. A brass plaque by one cluster indicates the Dept of Subversion is included in the latter. Descending around fifty floors, the elevator disgorges you into a similarly decorated but smaller lobby containing one middle aged female receptionist and one young financier who looks like an old financier.